fix: remove if UNITY_EDITOR that was preventing build function in Unity
Showing
- .vsconfig 6 additions, 0 deletions.vsconfig
- Assembly-CSharp-Editor.csproj.meta 7 additions, 0 deletionsAssembly-CSharp-Editor.csproj.meta
- Assembly-CSharp.csproj.meta 7 additions, 0 deletionsAssembly-CSharp.csproj.meta
- Assets/Editor/WorldStorageInfoEditor.cs 0 additions, 3 deletionsAssets/Editor/WorldStorageInfoEditor.cs
- Assets/Plugins.meta 8 additions, 0 deletionsAssets/Plugins.meta
- Assets/Runtime/REST/AdminRequest.cs 4 additions, 7 deletionsAssets/Runtime/REST/AdminRequest.cs
- Assets/Runtime/REST/TrackableRequest.cs 80 additions, 81 deletionsAssets/Runtime/REST/TrackableRequest.cs
- Assets/Runtime/REST/WorldAnchorRequest.cs 80 additions, 81 deletionsAssets/Runtime/REST/WorldAnchorRequest.cs
- Assets/Runtime/REST/WorldLinkRequest.cs 80 additions, 81 deletionsAssets/Runtime/REST/WorldLinkRequest.cs
- Assets/Runtime/WorldStorageInfo.cs 1 addition, 3 deletionsAssets/Runtime/WorldStorageInfo.cs
- Assets/Scenes.meta 8 additions, 0 deletionsAssets/Scenes.meta
- Assets/Scenes/test.unity 303 additions, 0 deletionsAssets/Scenes/test.unity
- Assets/Scenes/test.unity.meta 7 additions, 0 deletionsAssets/Scenes/test.unity.meta
- Assets/Scriptables/WorldStorageServer.cs 0 additions, 3 deletionsAssets/Scriptables/WorldStorageServer.cs
- Assets/Scriptables/WorldStorageUser.cs 0 additions, 3 deletionsAssets/Scriptables/WorldStorageUser.cs
- Logs.meta 8 additions, 0 deletionsLogs.meta
- Packages.meta 8 additions, 0 deletionsPackages.meta
- Packages/manifest.json 43 additions, 0 deletionsPackages/manifest.json
- Packages/manifest.json.meta 7 additions, 0 deletionsPackages/manifest.json.meta
- Packages/packages-lock.json 341 additions, 0 deletionsPackages/packages-lock.json
Loading
Please register or sign in to comment