Commit 60ee015e authored by Nathan Chambron's avatar Nathan Chambron
Browse files

fix: remove if UNITY_EDITOR that was preventing build function in Unity

parent 8f6bab99
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.vsconfig

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{
  "version": "1.0",
  "components": [
    "Microsoft.VisualStudio.Workload.ManagedGame"
  ]
}
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fileFormatVersion: 2
guid: 7987893fc3b6d32488b65b5a84e75740
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 
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fileFormatVersion: 2
guid: 9b2f2debfde6d284b81c33e572b137c7
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 
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@@ -18,9 +18,6 @@
// Last change: June 2022
//

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

[CustomEditor(typeof(WorldStorageInfo))]

Assets/Plugins.meta

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fileFormatVersion: 2
guid: 7428887401623a946a71e87a3e6fb843
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 
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