New way to compute world pose with grapheditorwindow (remove old way with...
New way to compute world pose with grapheditorwindow (remove old way with classic editor), color code for trabckable and anchors
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- Editor/Scripts/Windows/GraphEditorWindow.cs 113 additions, 3 deletionsEditor/Scripts/Windows/GraphEditorWindow.cs
- Editor/Scripts/Windows/WorldAnchorWindow.cs 2 additions, 0 deletionsEditor/Scripts/Windows/WorldAnchorWindow.cs
- Editor/Scripts/Windows/WorldLinkWindow.cs 3 additions, 2 deletionsEditor/Scripts/Windows/WorldLinkWindow.cs
- Runtime/Prefabs/ARFTrackable.prefab 48 additions, 14 deletionsRuntime/Prefabs/ARFTrackable.prefab
- Runtime/Prefabs/ARFWorldAnchor.prefab 48 additions, 14 deletionsRuntime/Prefabs/ARFWorldAnchor.prefab
- Runtime/Scripts/GraphEditor/AttachToWorldAnchor.cs 0 additions, 29 deletionsRuntime/Scripts/GraphEditor/AttachToWorldAnchor.cs
- Runtime/Scripts/GraphEditor/AttachToWorldAnchor.cs.meta 0 additions, 11 deletionsRuntime/Scripts/GraphEditor/AttachToWorldAnchor.cs.meta
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