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The project uses the 'Museum' scenario wit a statue as described in the GS 005 documentation. In the figure below, a statue would be augmented with some AR contents (e.g. a nose label). For this, some World Trackables, Anchors and Links are created (left picture in the figure) and are placed in the Unity scene onto the correct position (right picture). The statue serves as a digital twin and won't be visible in a final application.
This Unity Editor module allows the user to author the World Storage through various ways. To interact with a server hosting an implementation of the World Storage, the user first must create an Unity object "World Storage Server" via the contextual menu (Create -> ARF World Storage -> Create Server) and then fill the corresponding informations (name, URL, port...).