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Commit 47055f9f authored by lacoche's avatar lacoche
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For mesh tracking instantiate XRReferenceObjectLibrary instead of loading it from resources

parent af6828c5
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1 merge request!2WA now supports multiple trackable modules, add module mesh for iOS,...
......@@ -38,7 +38,7 @@ public class WorldAnalysisARFoundationModuleMesh : WorldAnalysisARFoundationModu
{
XROrigin origin = UnityEngine.Object.FindAnyObjectByType<XROrigin>();
m_trackedObjectManager = origin.gameObject.AddComponent<ARTrackedObjectManager>();
XRReferenceObjectLibrary library = (XRReferenceObjectLibrary) Resources.Load("ARFObjectLibrary");
XRReferenceObjectLibrary library = (XRReferenceObjectLibrary) ScriptableObject.CreateInstance(typeof(XRReferenceObjectLibrary));
m_trackedObjectManager.referenceLibrary = library ;
m_trackedMeshesInLibrary = new List<string>();
m_trackedObjectManager.trackedObjectPrefab = (GameObject)Resources.Load("ARFMeshTrackingPrefab");
......
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