Loading go-apps/meep-platform-ctrl/server/platform-ctrl.go +3 −3 Original line number Diff line number Diff line Loading @@ -126,7 +126,7 @@ func Init() (err error) { // Validate DB scenarios & upgrade them if compatible for _, scenario := range scenarioList { validScenario, status, err := mod.ValidateScenario(scenario) validScenario, status, err := mod.ValidateScenario(scenario, "") if err == nil && status == mod.ValidatorStatusUpdated { // Retrieve scenario name s := new(Scenario) Loading Loading @@ -202,7 +202,7 @@ func pcCreateScenario(w http.ResponseWriter, r *http.Request) { } // Validate scenario validScenario, _, err := mod.ValidateScenario(b) validScenario, _, err := mod.ValidateScenario(b, scenarioName) if err != nil { log.Error(err.Error()) http.Error(w, err.Error(), http.StatusBadRequest) Loading Loading @@ -352,7 +352,7 @@ func pcSetScenario(w http.ResponseWriter, r *http.Request) { } // Validate scenario validScenario, _, err := mod.ValidateScenario(b) validScenario, _, err := mod.ValidateScenario(b, scenarioName) if err != nil { log.Error(err.Error()) http.Error(w, err.Error(), http.StatusBadRequest) Loading go-packages/meep-model/validator.go +9 −1 Original line number Diff line number Diff line Loading @@ -59,7 +59,7 @@ func createNetChar(lat int32, latVar int32, dist string, tputDl int32, tputUl in } // ValidateScenario - Verify if json scenario is valid & supported. Upgrade scenario if possible & necessary. func ValidateScenario(jsonScenario []byte) (validJsonScenario []byte, status string, err error) { func ValidateScenario(jsonScenario []byte, name string) (validJsonScenario []byte, status string, err error) { var scenarioVersion semver.Version var scenarioUpdated = false Loading @@ -70,6 +70,14 @@ func ValidateScenario(jsonScenario []byte) (validJsonScenario []byte, status str log.Error(err.Error()) return nil, ValidatorStatusError, err } if name != "" { if scenario.Name != name { err = errors.New("Scenario creation name " + name + " incompatible with scenario body content name " + scenario.Name + ". They must be the same.") return nil, ValidatorStatusError, err } } // Retrieve scenario version // If no version found, assume & set current validator version if scenario.Version == "" { Loading Loading
go-apps/meep-platform-ctrl/server/platform-ctrl.go +3 −3 Original line number Diff line number Diff line Loading @@ -126,7 +126,7 @@ func Init() (err error) { // Validate DB scenarios & upgrade them if compatible for _, scenario := range scenarioList { validScenario, status, err := mod.ValidateScenario(scenario) validScenario, status, err := mod.ValidateScenario(scenario, "") if err == nil && status == mod.ValidatorStatusUpdated { // Retrieve scenario name s := new(Scenario) Loading Loading @@ -202,7 +202,7 @@ func pcCreateScenario(w http.ResponseWriter, r *http.Request) { } // Validate scenario validScenario, _, err := mod.ValidateScenario(b) validScenario, _, err := mod.ValidateScenario(b, scenarioName) if err != nil { log.Error(err.Error()) http.Error(w, err.Error(), http.StatusBadRequest) Loading Loading @@ -352,7 +352,7 @@ func pcSetScenario(w http.ResponseWriter, r *http.Request) { } // Validate scenario validScenario, _, err := mod.ValidateScenario(b) validScenario, _, err := mod.ValidateScenario(b, scenarioName) if err != nil { log.Error(err.Error()) http.Error(w, err.Error(), http.StatusBadRequest) Loading
go-packages/meep-model/validator.go +9 −1 Original line number Diff line number Diff line Loading @@ -59,7 +59,7 @@ func createNetChar(lat int32, latVar int32, dist string, tputDl int32, tputUl in } // ValidateScenario - Verify if json scenario is valid & supported. Upgrade scenario if possible & necessary. func ValidateScenario(jsonScenario []byte) (validJsonScenario []byte, status string, err error) { func ValidateScenario(jsonScenario []byte, name string) (validJsonScenario []byte, status string, err error) { var scenarioVersion semver.Version var scenarioUpdated = false Loading @@ -70,6 +70,14 @@ func ValidateScenario(jsonScenario []byte) (validJsonScenario []byte, status str log.Error(err.Error()) return nil, ValidatorStatusError, err } if name != "" { if scenario.Name != name { err = errors.New("Scenario creation name " + name + " incompatible with scenario body content name " + scenario.Name + ". They must be the same.") return nil, ValidatorStatusError, err } } // Retrieve scenario version // If no version found, assume & set current validator version if scenario.Version == "" { Loading