Loading go-packages/meep-model/model.go +41 −2 Original line number Diff line number Diff line Loading @@ -34,7 +34,7 @@ const activeScenarioEvents = "ctrl-engine-active" // const activeScenarioKey = "activeScenarioKey" const activeScenarioKey = "ctrl-engine:active" const DbAddress = "meep-redis-master:6379" var DbAddress = "meep-redis-master:6379" var redisTable = 0 Loading Loading @@ -89,6 +89,42 @@ func NewModel(dbAddr string, module string, name string) (m *Model, err error) { return m, nil } // JSONMarshallScenarioList - Convert ScenarioList to JSON string func JSONMarshallScenarioList(scenarioList [][]byte) (slStr string, err error) { var sl ceModel.ScenarioList for _, s := range scenarioList { var scenario ceModel.Scenario err = json.Unmarshal(s, &scenario) if err != nil { return "", err } sl.Scenarios = append(sl.Scenarios, scenario) } json, err := json.Marshal(sl) if err != nil { return "", err } return string(json), nil } // JSONMarshallScenario - Convert ScenarioList to JSON string func JSONMarshallScenario(scenario []byte) (sStr string, err error) { var s ceModel.Scenario err = json.Unmarshal(scenario, &s) if err != nil { return "", err } json, err := json.Marshal(s) if err != nil { return "", err } return string(json), nil } // SetScenario - Initialize model from JSON string func (m *Model) SetScenario(j []byte) (err error) { err = json.Unmarshal(j, m.scenario) Loading Loading @@ -183,7 +219,7 @@ func (m *Model) Listen(handler func(string, string)) (err error) { // MoveNode - Move a specific UE in the scenario func (m *Model) MoveNode(nodeName string, destName string) (oldLocName string, newLocName string, err error) { moveNode := m.nodeMap.FindByName(nodeName) // fmt.Printf("+++ ueNode: %+v\n", ueNode) // fmt.Printf("+++ ueNode: %+v\n", moveNode) if moveNode == nil { return "", "", errors.New("Mobility: " + nodeName + " not found") } Loading Loading @@ -477,6 +513,9 @@ func (m *Model) movePL(node *Node, destName string) (oldLocName string, newLocNa oldNL.PhysicalLocations[idx] = oldNL.PhysicalLocations[len(oldNL.PhysicalLocations)-1] //truncate oldNL.PhysicalLocations = oldNL.PhysicalLocations[:len(oldNL.PhysicalLocations)-1] // refresh pointers m.parseNodes() } return oldNL.Name, newNL.Name, nil Loading Loading
go-packages/meep-model/model.go +41 −2 Original line number Diff line number Diff line Loading @@ -34,7 +34,7 @@ const activeScenarioEvents = "ctrl-engine-active" // const activeScenarioKey = "activeScenarioKey" const activeScenarioKey = "ctrl-engine:active" const DbAddress = "meep-redis-master:6379" var DbAddress = "meep-redis-master:6379" var redisTable = 0 Loading Loading @@ -89,6 +89,42 @@ func NewModel(dbAddr string, module string, name string) (m *Model, err error) { return m, nil } // JSONMarshallScenarioList - Convert ScenarioList to JSON string func JSONMarshallScenarioList(scenarioList [][]byte) (slStr string, err error) { var sl ceModel.ScenarioList for _, s := range scenarioList { var scenario ceModel.Scenario err = json.Unmarshal(s, &scenario) if err != nil { return "", err } sl.Scenarios = append(sl.Scenarios, scenario) } json, err := json.Marshal(sl) if err != nil { return "", err } return string(json), nil } // JSONMarshallScenario - Convert ScenarioList to JSON string func JSONMarshallScenario(scenario []byte) (sStr string, err error) { var s ceModel.Scenario err = json.Unmarshal(scenario, &s) if err != nil { return "", err } json, err := json.Marshal(s) if err != nil { return "", err } return string(json), nil } // SetScenario - Initialize model from JSON string func (m *Model) SetScenario(j []byte) (err error) { err = json.Unmarshal(j, m.scenario) Loading Loading @@ -183,7 +219,7 @@ func (m *Model) Listen(handler func(string, string)) (err error) { // MoveNode - Move a specific UE in the scenario func (m *Model) MoveNode(nodeName string, destName string) (oldLocName string, newLocName string, err error) { moveNode := m.nodeMap.FindByName(nodeName) // fmt.Printf("+++ ueNode: %+v\n", ueNode) // fmt.Printf("+++ ueNode: %+v\n", moveNode) if moveNode == nil { return "", "", errors.New("Mobility: " + nodeName + " not found") } Loading Loading @@ -477,6 +513,9 @@ func (m *Model) movePL(node *Node, destName string) (oldLocName string, newLocNa oldNL.PhysicalLocations[idx] = oldNL.PhysicalLocations[len(oldNL.PhysicalLocations)-1] //truncate oldNL.PhysicalLocations = oldNL.PhysicalLocations[:len(oldNL.PhysicalLocations)-1] // refresh pointers m.parseNodes() } return oldNL.Name, newNL.Name, nil Loading