/*
 * Copyright (c) 2020  InterDigital Communications, Inc
 *
 * Licensed under the Apache License, Version 2.0 (the \"License\");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an \"AS IS\" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * MEEP Model
 *
 * No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
 *
 * API version: 1.0.0
 * Generated by: Swagger Codegen (https://github.com/swagger-api/swagger-codegen.git)
 */

package model

// Scenario Update Event object.<br> Specifies a scenario update action to perform on the provided node. <p>Supported Actions: <li>ADD - Add node to scenario. Only the provided node is added; child nodes in node data are ignored. <li>REMOVE - Remove node from scenario. Only node name is required in node data for this action; parent is ignored. <li>MODIFY - Modifies scenario node. <p>NOTE: Current backend implementation supports only a limited subset of scenario update event functionality (add/remove UE only).
type EventScenarioUpdate struct {
	// Action to perform on provided scenario node
	Action string        `json:"action,omitempty"`
	Node   *ScenarioNode `json:"node,omitempty"`
}
