*This repository is part of the outcomes of the Specialist Task Force 620 focusing on the authoring of a World Representation as part of the ETSI ISG Augmented Reality Framework architecture (https://www.etsi.org/deliver/etsi_gs/ARF/001_099/003/01.01.01_60/gs_ARF003v010101p.pdf).* *The set of the World Representation authoring components includes:* *• The C++ and C# source code for servers and clients generated from OpenAPI available here (https://forge.etsi.org/rep/arf/arf005)* *• A Unity plugin and a Unity editor for authoring and accessing a World Representation hosted on a World Storage server.* *All these components are available under the ETSI Labs group “World Storage API Helpers”: https://labs.etsi.org/rep/arf/world-storage-api-helpers* *If you wish to contribute to this project or any other projects in the context of the [ETSI ISG Augmented Reality Framework architecture](https://www.etsi.org/committee/1420-arf), please refer to the ["How to get involved in an ISG" section on the ETSI website](https://www.etsi.org/how-to-get-involved-in-an-isg)* --- # Description This is a small project generating the C# client code and DLLs for the ISG ARF World Storage. # How to checkout This project contains a submodule. This submodule contains the OpenAPI specification of the ISG ARF World Storage. To correctly compile the project you also need to checkout the submodule. See git submodules (https://git-scm.com/book/en/v2/Git-Tools-Submodules) for more information. The simplest way to check out the project including the submodule is to use the following command: git clone --recurse-submodules https://labs.etsi.org/rep/arf/world-storage-api-helpers/world-storage-csharp-client.git # How to update the API specification The referenced submodule contains the OpenAPI specification of the ISG ARF World Storage. To checkout the newest version of it use the following commands: cd ARF005WorldStorageAPI git checkout master cd .. # Code Generation To generate the code and the DLLs use the following commands: npm install npm run build The generated library and its depencies are then contained in the folder `generated_client/bin`.