Commits (3)
*~
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
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# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
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*.mdb
*.opendb
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# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}
fileFormatVersion: 2
guid: 7987893fc3b6d32488b65b5a84e75740
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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guid: 9b2f2debfde6d284b81c33e572b137c7
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
......@@ -18,9 +18,6 @@
// Last change: June 2022
//
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(WorldStorageInfo))]
......
fileFormatVersion: 2
guid: 7428887401623a946a71e87a3e6fb843
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
......@@ -20,19 +20,16 @@
#define USING_OPENAPI_GENERATOR // alt. is Swagger
using System.IO;
using System.Collections.Generic;
using UnityEngine;
#if USING_OPENAPI_GENERATOR
using Org.OpenAPITools.Api;
using Org.OpenAPITools.Model;
#else
using IO.Swagger.Api;
using IO.Swagger.Model;
#endif
#if UNITY_EDITOR
//#if UNITY_EDITOR
namespace ETSI.ARF.WorldStorage.REST
{
public class AdminRequest
......@@ -53,7 +50,7 @@ namespace ETSI.ARF.WorldStorage.REST
return vers;
}
static public string Ping (WorldStorageServer ws)
static public string Ping(WorldStorageServer ws)
{
DefaultApi api = new DefaultApi(ws.URI);
api.GetPing();
......@@ -61,4 +58,4 @@ namespace ETSI.ARF.WorldStorage.REST
}
}
}
#endif
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//#endif
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......@@ -20,7 +20,6 @@
#define USING_OPENAPI_GENERATOR // alt. is Swagger
using System.IO;
using System.Collections.Generic;
using UnityEngine;
......@@ -32,7 +31,7 @@ using IO.Swagger.Api;
using IO.Swagger.Model;
#endif
#if UNITY_EDITOR
//#if UNITY_EDITOR
namespace ETSI.ARF.WorldStorage.REST
{
public class TrackableRequest
......@@ -78,4 +77,4 @@ namespace ETSI.ARF.WorldStorage.REST
}
}
}
#endif
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//#endif
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......@@ -20,7 +20,6 @@
#define USING_OPENAPI_GENERATOR // alt. is Swagger
using System.IO;
using System.Collections.Generic;
using UnityEngine;
......@@ -32,7 +31,7 @@ using IO.Swagger.Api;
using IO.Swagger.Model;
#endif
#if UNITY_EDITOR
//#if UNITY_EDITOR
namespace ETSI.ARF.WorldStorage.REST
{
public class WorldAnchorRequest
......@@ -78,4 +77,4 @@ namespace ETSI.ARF.WorldStorage.REST
}
}
}
#endif
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//#endif
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......@@ -20,7 +20,6 @@
#define USING_OPENAPI_GENERATOR // alt. is Swagger
using System.IO;
using System.Collections.Generic;
using UnityEngine;
......@@ -32,7 +31,7 @@ using IO.Swagger.Api;
using IO.Swagger.Model;
#endif
#if UNITY_EDITOR
//#if UNITY_EDITOR
namespace ETSI.ARF.WorldStorage.REST
{
public class WorldLinkRequest
......@@ -78,4 +77,4 @@ namespace ETSI.ARF.WorldStorage.REST
}
}
}
#endif
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//#endif
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