//
// ARF - Augmented Reality Framework (ETSI ISG ARF)
//
// Copyright 2024 ETSI
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Last change: March 2024
//

using System.Collections.Generic;
using UnityEngine;

using ETSI.ARF.OpenAPI.WorldStorage;

//#if UNITY_EDITOR
namespace ETSI.ARF.WorldStorage.REST
{
    public class WorldAnchorRequest
    {
        //static public string AddWorldAnchor(WorldStorageServer ws, WorldAnchor anchor)
        //{
        //    Debug.Log("Posting Add World Anchor to Server");
        //    WorldAnchorsApi api = new WorldAnchorsApi(ws.URI);
        //    string result = api.AddWorldAnchor(anchor);
        //    Debug.Log(result);
        //    return result;
        //}

        //static public string UpdateWorldAnchor(WorldStorageServer ws, WorldAnchor anchor)
        //{
        //    Debug.Log("Posting Add World Anchor to Server");
        //    WorldAnchorsApi api = new WorldAnchorsApi(ws.URI);
        //    string result = api.ModifyWorldAnchor(anchor);
        //    Debug.Log(result);
        //    return result;
        //}

        //static public List<WorldAnchor> GetAllWorldAnchors(WorldStorageServer ws)
        //{
        //    WorldAnchorsApi api = new WorldAnchorsApi(ws.URI);
        //    List<WorldAnchor> result = api.GetWorldAnchors();
        //    return result;
        //}

        //static public WorldAnchor GetWorldAnchor(WorldStorageServer ws, string uuid)
        //{
        //    System.Guid _uuid = System.Guid.Parse(uuid);
        //    WorldAnchorsApi api = new WorldAnchorsApi(ws.URI);
        //    WorldAnchor result = api.GetWorldAnchorById(_uuid);
        //    return result;
        //}

        //static public void DeleteWorldAnchor(WorldStorageServer ws, string uuid)
        //{
        //    System.Guid _uuid = System.Guid.Parse(uuid);
        //    WorldAnchorsApi api = new WorldAnchorsApi(ws.URI);
        //    api.DeleteWorldAnchor(_uuid);
        //}
    }
}
//#endif