diff --git a/.gitmodules b/.gitmodules index 71d82fbe847c1014ecb84bea7df0f26eeaff5d16..da3bc75382325c4ee30c67c02e46ce80092c2ab8 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,9 +1,9 @@ [submodule "Packages/unity-world-analysis-package"] path = Packages/unity-world-analysis-package - url = ssh://git@labs.etsi.org:29419/arf/world-analysis-api-helpers/unity-world-analysis-package.git + url = https://labs.etsi.org/rep/arf/world-analysis-api-helpers/unity-world-analysis-package.git [submodule "Packages/unity-world-storage-package"] path = Packages/unity-world-storage-package - url = ssh://git@labs.etsi.org:29419/arf/world-storage-api-helpers/unity-world-storage-package.git + url = https://labs.etsi.org/rep/arf/world-storage-api-helpers/unity-world-storage-package.git [submodule "Packages/unity-world-analysis-arfoundation-wrapper-package"] path = Packages/unity-world-analysis-arfoundation-wrapper-package - url = ssh://git@labs.etsi.org:29419/arf/world-analysis-api-helpers/unity-world-analysis-arfoundation-wrapper-package.git + url = https://labs.etsi.org/rep/arf/world-analysis-api-helpers/unity-world-analysis-arfoundation-wrapper-package.git diff --git a/Android/WA Validation_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt b/Android/WA Validation_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt new file mode 100644 index 0000000000000000000000000000000000000000..8a029976d79d2e2ece045c75b628cd5e316db949 --- /dev/null +++ b/Android/WA Validation_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt @@ -0,0 +1,127 @@ +Library: D:\Fraunhofer\Projects\ETSI\STF 669\Git-Forge-Lab\unity-world-analysis-validation\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated +--platform=Android +--backend=burst-llvm-16 +--target=ARMV8A_AARCH64 +--global-safety-checks-setting=Off +--meta-data-generation=False +--dump=Function +--float-precision=Standard +--target-framework=NetFramework +--assembly-defines=Assembly-CSharp; +--assembly-defines=etsi.isg.arf.worldanalysis; +--assembly-defines=etsi.isg.arf.worldanalysisarfoundation; +--assembly-defines=etsi.isg.arf.worldstorage; +--assembly-defines=glTFast; +--assembly-defines=Google.XR.ARCoreExtensions; +--assembly-defines=Mono.Security; +--assembly-defines=mscorlib; +--assembly-defines=Newtonsoft.Json; +--assembly-defines=System.Configuration; +--assembly-defines=System.Core; +--assembly-defines=System.Data; +--assembly-defines=System; +--assembly-defines=System.Drawing; +--assembly-defines=System.Net.Http; +--assembly-defines=System.Numerics; +--assembly-defines=System.Runtime.Serialization; +--assembly-defines=System.Xml; +--assembly-defines=System.Xml.Linq; +--assembly-defines=Unity.Burst; +--assembly-defines=Unity.Burst.Unsafe; +--assembly-defines=Unity.InputSystem; +--assembly-defines=Unity.InputSystem.ForUI; +--assembly-defines=Unity.Mathematics; +--assembly-defines=Unity.TextMeshPro; +--assembly-defines=Unity.VisualScripting.Antlr3.Runtime; +--assembly-defines=Unity.VisualScripting.Core; +--assembly-defines=Unity.VisualScripting.Flow; +--assembly-defines=Unity.XR.ARCore; +--assembly-defines=Unity.XR.ARFoundation; +--assembly-defines=Unity.XR.ARFoundation.InternalUtils; +--assembly-defines=Unity.XR.ARFoundation.VisualScripting; +--assembly-defines=Unity.XR.ARSubsystems; +--assembly-defines=Unity.XR.CoreUtils; +--assembly-defines=Unity.XR.Management; +--assembly-defines=UnityEngine; +--assembly-defines=websocket-sharp-latest; +--generate-link-xml=Temp\burst.link.xml +--temp-folder=D:\Fraunhofer\Projects\ETSI\STF 669\Git-Forge-Lab\unity-world-analysis-validation\Temp\Burst +--key-folder=C:/Program Files/Unity/Hub/Editor/2022.3.28f1/Editor/Data/PlaybackEngines/AndroidPlayer +--decode-folder=D:\Fraunhofer\Projects\ETSI\STF 669\Git-Forge-Lab\unity-world-analysis-validation\Library\Burst +--output=D:\Fraunhofer\Projects\ETSI\STF 669\Git-Forge-Lab\unity-world-analysis-validation\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated +--pdb-search-paths=Temp/ManagedSymbols/ + +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsFloatToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsFloatToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5c7db452ab5796006eecfe194a0df4b9 +--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetIndexValueUInt8(System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8c5c6ca5b9a1ac07b4e38f94646fe572 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsInt16ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsInt16ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--dfd9398c6c5b12097e35f0b1f8eab2fb +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.CreateIndicesInt32FlippedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.CreateIndicesInt32FlippedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--93285d1953ff2109877c181af8d6a650 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsUInt8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsUInt8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b07f5ac5c5189f106b03f6dbbbf7ba54 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt16ToInt32FlippedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt16ToInt32FlippedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad9336b5a8421412bc878d292f0cd47a +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt32ToInt32FlippedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt32ToInt32FlippedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ed671798107a93122039c675c57bdc48 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertRotationsFloatToFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertRotationsFloatToFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a3fd47902e04d3135d3fc9650869c9bc +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertTangentsFloatToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertTangentsFloatToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--42d5a453b89c1e14777c91e1e22ff59a +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRgbUInt8ToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRgbUInt8ToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f42000489438181bd32306e453c0c620 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetIndexValueUInt32(System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--94ea292a23e12f261dc34f47e1517181 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsInt8ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsInt8ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0476e0b5badd62e1dadd3691210c0a4 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt32ToInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt32ToInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--51607237168a0f3583bef5cb60c9b0e5 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt8ToInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt8ToInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b1fb1d60525d78382db584502413a94e +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3Int16(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a031b9c05a45239dbcac110a203ce50 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertBoneJointsUInt8ToUInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertBoneJointsUInt8ToUInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--60a36c9ee6b92c3b22d008af20a2bfae +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsUInt8ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsUInt8ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--dc63c29cba9c714513cf6b3d206a1948 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRGBAFloatToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRGBAFloatToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c99e856964753e4914f947f77f670beb +--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertTangentsInt16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertTangentsInt16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--24de07953d501a54052620076e8491e3 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsInt16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsInt16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fd08b1ba6285af5dfbdb012acab4c083 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetIndexValueInt16(System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--88eebb1168e9c15e41641d7248f76153 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRGBFloatToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRGBFloatToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--75be16330fb13261082fc7f98383832e +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetIndexValueUInt16(System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7239ea86abb1846484663ba67b5a0772 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertNormalsInt16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertNormalsInt16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--713eb665df9bc0678c56bd9ed4681867 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertVector3Int16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertVector3Int16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--346032ca1e3a366ab03edcf7735c9a58 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertScalarUInt16ToFloatNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertScalarUInt16ToFloatNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d2c08e81c2b68a6d96d633f428c167a0 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt16(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--00a2814e9e8f806f14fa16558d9d2b34 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsInt8ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsInt8ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b00507567a62eb73cad20acb80758b23 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsUInt8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsUInt8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--12b4ac9e2dbf447c422d8b68913bb1ce +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt16ToInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt16ToInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ce1b74ce4925527eb31e1dcb09de6893 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt16Normalized(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f22fc825ce76c788636c58689cb8b362 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt32Normalized(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d53990bbb69e2a89c5846f08de4c1e2a +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertTangentsInt8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertTangentsInt8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--912be96f5c25788990d646d2ff3ab7a1 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetIndexValueInt8(System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--867ee5188cbec88aa82ba7743e50752b +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsUInt16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsUInt16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7c16d6a70c369d94093c0899ebf39f1d +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertBoneWeightsUInt16ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertBoneWeightsUInt16ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5c7229706dff829575a2c6e676951012 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3Int8(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c9ad9176ca512296a3a9acc740b3b18f +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt8Normalized(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f824776e1c864a5c8ceb7a2c90bd8b8 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertRotationsInt16ToFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertRotationsInt16ToFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36ffc50f93a781a68349281a71173613 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRgbaUInt16ToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRgbaUInt16ToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--63f73f471f49a1a6a486246307ba2b58 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3Int16Normalized(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c2665d18a07ea6a8111d952f74a24107 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertVector3SparseJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertVector3SparseJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d430c02193717eb2ae337c23fc496cca +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3Int8Normalized(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--11c4a56bea39e7b3aa7d5d80d3aa6a81 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt32(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--85eba802fd8697b4eaae003b80693f5f +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertVector3FloatToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertVector3FloatToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b4f99a7df9f5eab61c3f5714e85075b2 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertBoneWeightsFloatToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertBoneWeightsFloatToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26f495e0216685bbdb2a0f7047dc3ba3 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3Float(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9c7afe923020d7bea5fa218f467b7b94 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.CreateIndicesInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.CreateIndicesInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b683601a98a590c0cd607afcb3a775db +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsInt8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsInt8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f34b3a121f2bb6c07c17bf2cbffe98bb +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertNormalsInt8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertNormalsInt8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b4aac596f1c3d5c6bdd0c237a8479218 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsUInt8ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsUInt8ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f29740f76f13eaca89a1eee5684c6e07 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertScalarInt8ToFloatNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertScalarInt8ToFloatNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--514429dd537b26cb14867441e56cf889 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertIndicesUInt8ToInt32FlippedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertIndicesUInt8ToInt32FlippedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0d49a47a167d2acbab78987f0427b6c6 +--method=Unity.Jobs.IJobExtensions+JobStruct`1[[GLTFast.Jobs.MemCopyJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.MemCopyJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a25ab33a4d75e2ce38e44316f1f04930 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.SortAndNormalizeBoneWeightsJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.SortAndNormalizeBoneWeightsJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a3f1c11a4c7f7fcf642b961928e93df1 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertVector3FloatToFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertVector3FloatToFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--457c46b4294f5fd0578a5ca9cef898f3 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertScalarInt16ToFloatNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertScalarInt16ToFloatNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f3157858eeebb8d09a7b96f3f7f69535 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertBoneWeightsUInt8ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertBoneWeightsUInt8ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da4d3e5541efa2d7a7ef08de599215d4 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsUInt16ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsUInt16ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d16b7c2bcfd69d9bef2c912919bf489 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsUInt16ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsUInt16ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d91528a97e0891e5420629046fb5db59 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertMatricesJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertMatricesJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f052a35a5afcfde659751aafff983372 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertBoneJointsUInt16ToUInt32Job, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertBoneJointsUInt16ToUInt32Job&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5f800a0681d760e9a68bc02ee37c330b +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertScalarUInt8ToFloatNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertScalarUInt8ToFloatNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--47368bfdbfefdae97945df96f4e0b4e7 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRgbaUInt8ToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRgbaUInt8ToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d2ecc26017e7aeea9f747e996c68660e +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertColorsRgbUInt16ToRGBAFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertColorsRgbUInt16ToRGBAFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4d53d5fe50c4cdeb7941d21c8ac22255 +--method=GLTFast.Jobs.CachedFunction, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFloat3UInt8(Unity.Mathematics.float3*, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|System.Void*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5f8032a3cf3ea3ed844196a1ff4a08df +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertRotationsInt8ToFloatJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertRotationsInt8ToFloatJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a08d54099ea2b3f3f7187d8cb345204e +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertUVsUInt16ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertUVsUInt16ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--3142d398b1a21ef5f62a0616ff93c710 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertVector3Int8ToFloatInterleavedNormalizedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertVector3Int8ToFloatInterleavedNormalizedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e287e4eee0be13f7f4333f7e4ee765c1 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[GLTFast.Jobs.ConvertPositionsInt16ToFloatInterleavedJob, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(GLTFast.Jobs.ConvertPositionsInt16ToFloatInterleavedJob&, glTFast, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--30cec19654a0f4f74c8f39442b5928e2 +--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542 + diff --git a/Assets/ISG-ARF.meta b/Assets/ISG-ARF.meta new file mode 100644 index 0000000000000000000000000000000000000000..02c2ac6af0d644459ade90e74203d5e8aefbf0c2 --- /dev/null +++ b/Assets/ISG-ARF.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1a3725c5ec4f43d4fb06330e71d9de0b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ARContent.meta b/Assets/ISG-ARF/ARContent.meta similarity index 100% rename from Assets/ARContent.meta rename to Assets/ISG-ARF/ARContent.meta diff --git a/Assets/ARContent/Animation.meta b/Assets/ISG-ARF/ARContent/Animation.meta similarity index 100% rename from Assets/ARContent/Animation.meta rename to Assets/ISG-ARF/ARContent/Animation.meta diff --git a/Assets/ARContent/Animation/Arrow.controller b/Assets/ISG-ARF/ARContent/Animation/Arrow.controller similarity index 100% rename from Assets/ARContent/Animation/Arrow.controller rename to Assets/ISG-ARF/ARContent/Animation/Arrow.controller diff --git a/Assets/ARContent/Animation/Arrow.controller.meta b/Assets/ISG-ARF/ARContent/Animation/Arrow.controller.meta similarity index 100% rename from Assets/ARContent/Animation/Arrow.controller.meta rename to Assets/ISG-ARF/ARContent/Animation/Arrow.controller.meta diff --git a/Assets/ARContent/Animation/MoveArrow.anim b/Assets/ISG-ARF/ARContent/Animation/MoveArrow.anim similarity index 100% rename from Assets/ARContent/Animation/MoveArrow.anim rename to Assets/ISG-ARF/ARContent/Animation/MoveArrow.anim diff --git a/Assets/ARContent/Animation/MoveArrow.anim.meta b/Assets/ISG-ARF/ARContent/Animation/MoveArrow.anim.meta similarity index 100% rename from Assets/ARContent/Animation/MoveArrow.anim.meta rename to Assets/ISG-ARF/ARContent/Animation/MoveArrow.anim.meta diff --git a/Assets/ARContent/Materials.meta b/Assets/ISG-ARF/ARContent/Materials.meta similarity index 100% rename from Assets/ARContent/Materials.meta rename to Assets/ISG-ARF/ARContent/Materials.meta diff --git a/Assets/ARContent/Materials/Green 1.mat b/Assets/ISG-ARF/ARContent/Materials/Green 1.mat similarity index 100% rename from Assets/ARContent/Materials/Green 1.mat rename to Assets/ISG-ARF/ARContent/Materials/Green 1.mat diff --git a/Assets/ARContent/Materials/Green 1.mat.meta b/Assets/ISG-ARF/ARContent/Materials/Green 1.mat.meta similarity index 100% rename from Assets/ARContent/Materials/Green 1.mat.meta rename to Assets/ISG-ARF/ARContent/Materials/Green 1.mat.meta diff --git a/Assets/ARContent/Materials/Materials.meta b/Assets/ISG-ARF/ARContent/Materials/Materials.meta similarity index 100% rename from Assets/ARContent/Materials/Materials.meta rename to Assets/ISG-ARF/ARContent/Materials/Materials.meta diff --git a/Assets/ARContent/Materials/Materials/anchor.mat b/Assets/ISG-ARF/ARContent/Materials/Materials/anchor.mat similarity index 100% rename from Assets/ARContent/Materials/Materials/anchor.mat rename to Assets/ISG-ARF/ARContent/Materials/Materials/anchor.mat diff --git a/Assets/ARContent/Materials/Materials/anchor.mat.meta b/Assets/ISG-ARF/ARContent/Materials/Materials/anchor.mat.meta similarity index 100% rename from Assets/ARContent/Materials/Materials/anchor.mat.meta rename to Assets/ISG-ARF/ARContent/Materials/Materials/anchor.mat.meta diff --git a/Assets/ARContent/Materials/Materials/trackable.mat b/Assets/ISG-ARF/ARContent/Materials/Materials/trackable.mat similarity index 100% rename from Assets/ARContent/Materials/Materials/trackable.mat rename to Assets/ISG-ARF/ARContent/Materials/Materials/trackable.mat diff --git a/Assets/ARContent/Materials/Materials/trackable.mat.meta b/Assets/ISG-ARF/ARContent/Materials/Materials/trackable.mat.meta similarity index 100% rename from Assets/ARContent/Materials/Materials/trackable.mat.meta rename to Assets/ISG-ARF/ARContent/Materials/Materials/trackable.mat.meta diff --git a/Assets/ARContent/Materials/Purple.mat b/Assets/ISG-ARF/ARContent/Materials/Purple.mat similarity index 97% rename from Assets/ARContent/Materials/Purple.mat rename to Assets/ISG-ARF/ARContent/Materials/Purple.mat index bcca103f8087dcf42e2b0715d01a1d68701b356e..460cb0b726c2d89ae51d1f457d77a88d425f0ee0 100644 --- a/Assets/ARContent/Materials/Purple.mat +++ b/Assets/ISG-ARF/ARContent/Materials/Purple.mat @@ -80,6 +80,6 @@ Material: - _UVSec: 0 - _ZWrite: 0 m_Colors: - - _Color: {r: 1, g: 0.12549019, b: 0.96812713, a: 0.24705882} + - _Color: {r: 1, g: 0.12549019, b: 0.96812713, a: 0.40784314} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/ARContent/Materials/Purple.mat.meta b/Assets/ISG-ARF/ARContent/Materials/Purple.mat.meta similarity index 100% rename from Assets/ARContent/Materials/Purple.mat.meta rename to Assets/ISG-ARF/ARContent/Materials/Purple.mat.meta diff --git a/Assets/ARContent/Materials/Server.mat b/Assets/ISG-ARF/ARContent/Materials/Server.mat similarity index 100% rename from Assets/ARContent/Materials/Server.mat rename to Assets/ISG-ARF/ARContent/Materials/Server.mat diff --git a/Assets/ARContent/Materials/Server.mat.meta b/Assets/ISG-ARF/ARContent/Materials/Server.mat.meta similarity index 100% rename from Assets/ARContent/Materials/Server.mat.meta rename to Assets/ISG-ARF/ARContent/Materials/Server.mat.meta diff --git a/Assets/ARContent/Materials/anchor.png b/Assets/ISG-ARF/ARContent/Materials/anchor.png similarity index 100% rename from Assets/ARContent/Materials/anchor.png rename to Assets/ISG-ARF/ARContent/Materials/anchor.png diff --git a/Assets/ARContent/Materials/anchor.png.meta b/Assets/ISG-ARF/ARContent/Materials/anchor.png.meta similarity index 100% rename from Assets/ARContent/Materials/anchor.png.meta rename to Assets/ISG-ARF/ARContent/Materials/anchor.png.meta diff --git a/Assets/ARContent/Materials/blue.mat b/Assets/ISG-ARF/ARContent/Materials/blue.mat similarity index 85% rename from Assets/ARContent/Materials/blue.mat rename to Assets/ISG-ARF/ARContent/Materials/blue.mat index 55a4310238708195b07cc2119ff68f9cb7aee670..94f1747a9d3c2e3d8e31dcc2d7b32e113792e622 100644 --- a/Assets/ARContent/Materials/blue.mat +++ b/Assets/ISG-ARF/ARContent/Materials/blue.mat @@ -9,14 +9,19 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: blue m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ValidKeywords: [] + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 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file mode 100644 index 0000000000000000000000000000000000000000..0edb0ea1ffa12d763db9af504a817abb901e1715 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scenes/ExampleServerMaintenance HHI_with_pos.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 508f10e858f9dc24688cad9175701b66 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts.meta b/Assets/ISG-ARF/HHI/Scripts.meta new file mode 100644 index 0000000000000000000000000000000000000000..5cf908bb6114e9e03c385eab7b6803a1969e9797 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 099fe9f81070c9345820718eb8b98412 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs b/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs new file mode 100644 index 0000000000000000000000000000000000000000..94bb010bb8d205a8a3771c45a71c0fefaea8d155 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs @@ -0,0 +1,175 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; +using TMPro; + +using WebSocketSharp; + +using ETSI.ARF.WorldStorage; + +using ETSI.ARF.WorldAnalysis; +using ETSI.ARF.WorldAnalysis.REST; +using ETSI.ARF.OpenAPI.WorldAnalysis; +using Pose = ETSI.ARF.OpenAPI.WorldAnalysis.Pose; +using static WorldAnalysisInterface; + +public class ClientTest : MonoBehaviour +{ + static public string token = "ARF_Permission"; + static public string session = "HHI"; + + public WorldStorageServer worldStorageServer; + public WorldAnalysisREST waRESTServer; + public TMP_Text console; + public GameObject asset1; + + string consoleText = "STF client console\n"; + bool isConsoleText = false; + + // Track this trackable/anchor + Guid myUUID = Guid.Parse("fa8bbe40-8052-11ec-a8a3-0242ac120002"); + Guid subscriptionUUID; + int validity = int.MaxValue; + + // Start is called before the first frame update + void Start() + { + if (asset1 != null) asset1.GetComponent().material.color = Color.red; + + AdminRequest.CheckServer(waRESTServer.waServer); + + consoleText += "World Storage server: " + worldStorageServer.URI + "\n"; + consoleText += "World Analysis server: " + waRESTServer.waServer.URI + "\n"; + isConsoleText = true; + + Capability[] caps; + if (waRESTServer.GetCapabilities(token, out caps) == WorldAnalysisInterface.CapabilityResult.OK) + { + waRESTServer.PrintCapabilities(caps); + consoleText += "\nWA Server capabilities:\n"; + if (caps.Length == 0) + { + consoleText += "No capabilities!\n"; + } + else foreach (var item in caps) + { + consoleText += " " + item.TrackableType.ToString() + " fps=" + item.Framerate + "\n"; + } + isConsoleText = true; + } + + bool isSupported = false; + TypeWorldStorage wsType; + Capability[] capsOfUUID; + if (waRESTServer.GetCapability(token, myUUID, out isSupported, out wsType, out capsOfUUID) == WorldAnalysisInterface.CapabilityResult.OK) + { + waRESTServer.PrintCapabilities(capsOfUUID); + consoleText += "\nCapabilities for UUID=" + myUUID.ToString() + ":\n"; + if (caps.Length == 0) + { + consoleText += "No capabilities!\n"; + } + else foreach (var item in capsOfUUID) + { + consoleText += " " + item.TrackableType.ToString() + " fps=" + item.Framerate + "\n"; + } + } + else consoleText += "No capabilities found!\n"; + isConsoleText = true; + } + + // Update is called once per frame + bool updateAsset1 = false; + Color asset1Color = Color.grey; + void Update() + { + if (Keyboard.current.spaceKey.wasPressedThisFrame) + { + //webSocket.Send("PoseStart:10"); + } + + if (isConsoleText) + { + isConsoleText = false; + console.text = consoleText; + } + + if (updateAsset1) + { + updateAsset1 = false; + asset1.GetComponent().material.color = asset1Color; + } + } + + public void OnButtonTime() + { + waRESTServer.WebSocketClient_Send("TimeStart:3"); + } + + public void OnButtonPoseStart() + { + SubscribeToPose(true); + } + + public void OnButtonPoseStop() + { + SubscribeToPose(false); + } + + void SetColor(Color c) + { + asset1Color = c; + updateAsset1 = true; + } + + public void SubscribeToPose(bool yes = true) + { + if (yes) + { + InformationSubscriptionResult response = waRESTServer.SubscribeToPose(token, myUUID, Mode_WorldAnalysis.TRACKABLES_TO_DEVICE, PoseCallback, ref validity, out subscriptionUUID); + if (response == InformationSubscriptionResult.OK) + { + SetColor(Color.yellow); + } + else SetColor(Color.red); + } + else + { + waRESTServer.UnsubscribeFromPose(subscriptionUUID); + SetColor(Color.red); + } + } + + public void MessageCallback(string messageFromServer) + { + if (messageFromServer.StartsWith("Time=")) + { + Debug.Log("[CLIENT] Server time is: " + messageFromServer.Split('=')[1]); + + // test the communication + consoleText += "Server time is: " + messageFromServer.Split('=')[1] + "\n"; + isConsoleText = true; + } + } + + public void PoseCallback(WorldAnalysisInterface.PoseEstimationResult result, ETSI.ARF.OpenAPI.WorldAnalysis.Pose pose) + { + switch (result) + { + case PoseEstimationResult.OK: + SetColor(Color.green); + //asset1.transform.rotation = WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(pose.Value.ro...) + break; + + case PoseEstimationResult.NONE: + SetColor(Color.yellow); + break; + + default: + SetColor(Color.red); + break; + } + } +} diff --git a/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs.meta b/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..6ff2c8c45e1136ebd1f477ad71c229c553057901 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/ClientTest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 88970364eded81345a2d1f1fce3fe155 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs b/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs new file mode 100644 index 0000000000000000000000000000000000000000..1991c162c5abc47a043dfc58170fbab411bd65bd --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs @@ -0,0 +1,74 @@ +using System.Collections; +using System.Collections.Generic; +using TMPro; +using UnityEngine; + +public class NavigationSimulation : MonoBehaviour +{ + public GameObject[] checkpoints; + private int currentCheckpointIndex = 0; + [SerializeField] TMP_Text checkpointText; + + [Space(8)] + [SerializeField] + private bool deactivateAfterStart = true; + + // Start is called before the first frame update + void Start() + { + if (deactivateAfterStart) + foreach (GameObject child in checkpoints) + { + child.SetActive(false); + } + } + + // Update is called once per frame + void Update() + { + + } + + private void ActivateCheckpoint(int contentId) + { + checkpoints[contentId - 1].SetActive(true); + } + + private void DeactivateCheckpoint(int contentId) + { + checkpoints[contentId - 1].SetActive(false); + } + + private void OnTriggerEnter(Collider collision) + { + Debug.Log("Collision detected at: " + collision.gameObject.name + " Object: " + checkpoints[currentCheckpointIndex].name); + + // Check if the collided object is the current checkpoint + string n = checkpoints[currentCheckpointIndex].name; + + int id = int.Parse(collision.gameObject.name.Split(' ')[2]); + int id_content = int.Parse(checkpoints[currentCheckpointIndex].name.Split(' ')[1]); + + if (id == id_content) + { + // Deactivate the current checkpoint + if (currentCheckpointIndex != 0) DeactivateCheckpoint(currentCheckpointIndex); + + // Check if there are more checkpoints + if (currentCheckpointIndex < checkpoints.Length) + { + if (currentCheckpointIndex < checkpoints.Length - 1) currentCheckpointIndex++; + + // Activate the next checkpoint + checkpointText.text = "Checkpoint " + currentCheckpointIndex; + + ActivateCheckpoint(currentCheckpointIndex); + } + else + { + // All checkpoints reached, do something + Debug.Log("All checkpoints reached!"); + } + } + } +} diff --git a/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs.meta b/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..d6dcf50bc7762eee0302565880fca6bd1bc14e55 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/NavigationSimulation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 66f76d9e4bcc3b647b74c8d6b8c04ade +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/OnStart.cs b/Assets/ISG-ARF/HHI/Scripts/OnStart.cs new file mode 100644 index 0000000000000000000000000000000000000000..c3b899c29a21902454e72ccd20e5814800e91a7a --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/OnStart.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class OnStart : MonoBehaviour +{ + public bool makeInvisible = false; + + //public bool resetPosition = false; + //public bool resetRotation = false; + + // Start is called before the first frame update + void Start() + { + if (makeInvisible) gameObject.SetActive(false); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/ISG-ARF/HHI/Scripts/OnStart.cs.meta b/Assets/ISG-ARF/HHI/Scripts/OnStart.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..b5a2ee4b8599d73e1d1e24e7323bce02116994df --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/OnStart.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0504f235fc0a94344a5235af20f25c66 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs b/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs new file mode 100644 index 0000000000000000000000000000000000000000..ee37331da2453ced63e9a580c2dc6d6803c53b77 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class RotateAnim : MonoBehaviour +{ + public float rotationSpeed = 10f; // Speed of rotation in degrees per second + + // Update is called once per frame + void Update() + { + // Rotate the transform around the y-axis + transform.Rotate(0f, rotationSpeed * Time.deltaTime, 0f); + } +} diff --git a/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs.meta b/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..bfc481f365ffb81e856f806c82a287c01ad2b77d --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/RotateAnim.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3ddbfb60b27f78649a5032ae9f62c848 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs b/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs new file mode 100644 index 0000000000000000000000000000000000000000..6f4ca9b6029951cacf1e214ae28e97cd38ae808b --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs @@ -0,0 +1,291 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; +using TMPro; + +using Newtonsoft.Json; +using WebSocketSharp; + +using ETSI.ARF.WorldStorage; +using ETSI.ARF.WorldStorage.REST; + +using ETSI.ARF.WorldAnalysis; +using ETSI.ARF.WorldAnalysis.REST; +using ETSI.ARF.OpenAPI.WorldAnalysis; +using Pose = ETSI.ARF.OpenAPI.WorldAnalysis.Pose; +using static WorldAnalysisInterface; + +public class ServerMaintenanceClient : MonoBehaviour +{ + static public string token = "dev"; + static public string session = "HHI"; + + public GameObject floatingLogo; + + /// + /// UUID of the node or trackable + /// + public string ARFMainNodeUUID; + + [Space(8)] + public WorldStorageServer worldStorageServer; + public WorldAnalysisREST waRESTServer; + + [Space(8)] + public TMP_Text console; + public GameObject asset1; + + string consoleText = "ETSI ISG-ARF Client Console (STF 669)\n"; + bool isConsoleText = false; + + int validity = int.MaxValue; + + // Track this trackable/anchor + Guid uuidTarget = Guid.Empty; + + // Subscription id + Guid uuidSub = Guid.Empty; + + // Thread safe + bool updateTransformMatrix = false; + bool updateTransformQuat = false; + Matrix4x4 matrix; + ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue quat; + + // Start is called before the first frame update + void Start() + { + Instance = waRESTServer; + + if (asset1 != null) asset1.GetComponent().material.color = Color.red; + + uuidTarget = Guid.Parse(ARFMainNodeUUID); + + ETSI.ARF.WorldStorage.REST.AdminRequest.CheckServer(worldStorageServer); + ETSI.ARF.WorldAnalysis.REST.AdminRequest.CheckServer(waRESTServer.waServer); + + consoleText += "World Storage server: " + worldStorageServer.URI + "... connected!\n"; + consoleText += "World Analysis server: " + waRESTServer.waServer.URI + "... connected!\n"; + isConsoleText = true; + + Capability[] caps; + if (waRESTServer.GetCapabilities(token, out caps) == CapabilityResult.OK) + { + waRESTServer.PrintCapabilities(caps); + consoleText += "Capabilities of World Analysis modules:\n"; + if (caps.Length == 0) + { + consoleText += "No capabilities!\n"; + } + else foreach (var item in caps) + { + consoleText += " Type: " + item.TrackableType.ToString() + " Acc: " + item.Accuracy.ToString() + " FPS: " + item.Framerate + "\n"; + } + consoleText += "\n"; + isConsoleText = true; + } + + consoleText += "Subscription of ARF objects (Trackables and World Anchrors)... OK\n"; + isConsoleText = true; + + /* + bool isSupported = false; + TypeWorldStorage wsType; + Capability[] capsOfUUID; + if (waRESTServer.GetCapability(token, uuidTarget, out isSupported, out wsType, out capsOfUUID) == CapabilityResult.OK) + { + waRESTServer.PrintCapabilities(capsOfUUID); + consoleText += "\nCapabilities for UUID=" + uuidTarget.ToString() + ":\n"; + if (caps.Length == 0) + { + consoleText += "No capabilities!\n"; + } + else foreach (var item in capsOfUUID) + { + consoleText += " " + item.TrackableType.ToString() + " fps=" + item.Framerate + "\n"; + } + } + else consoleText += "No capabilities found!\n"; + isConsoleText = true; + */ + } + + // Update is called once per frame + bool updateAsset1 = false; + Color asset1Color = Color.grey; + void Update() + { + if (Keyboard.current.spaceKey.wasPressedThisFrame) + { + //webSocket.Send("PoseStart:10"); + } + + if (isConsoleText) + { + isConsoleText = false; + console.text = consoleText; + } + + if (updateAsset1) + { + updateAsset1 = false; + //asset1.GetComponent().material.color = asset1Color; + } + + // Thread safe + if (updateTransformMatrix) + { + updateTransformMatrix = false; + if (floatingLogo != null) floatingLogo.transform.SetPositionAndRotation(matrix.GetPosition(), matrix.rotation); + } + else if (updateTransformQuat) + { + updateTransformQuat = false; + if (floatingLogo != null) floatingLogo.transform.position = WorldAnalysisUnityHelper.ConvertETSIVector3ToUnity(quat.Position); + if (floatingLogo != null) floatingLogo.transform.rotation = WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(quat.Rotation); + } + } + + public void QuitApplication() + { +#if UNITY_EDITOR + // Application.Quit() does not work in the editor so + // UnityEditor.EditorApplication.isPlaying need to be set to false to end the game + UnityEditor.EditorApplication.isPlaying = false; +#else + Application.Quit(); +#endif + } + + + private void OnDestroy() + { + SubscribeToPose(false); + } + + public void SubscribeToPose(bool yes = true) + { + if (yes) + { + InformationSubscriptionResult response = waRESTServer.SubscribeToPose(token, uuidTarget, Mode_WorldAnalysis.TRACKABLES_TO_DEVICE, PoseCallback, ref validity, out uuidSub); + if (response == InformationSubscriptionResult.OK) + { + SetColor(Color.yellow); + } + else SetColor(Color.red); + } + else + { + if (uuidSub != Guid.Empty) waRESTServer.UnsubscribeFromPose(uuidSub); + uuidSub = Guid.Empty; + SetColor(Color.red); + } + } + + public void OnButtonPoseStart() + { + SubscribeToPose(true); + } + + public void OnButtonPoseStop() + { + SubscribeToPose(false); + } + + public void OnButtonSendUserPose() + { + UnityEngine.Vector3 newPos = Camera.main.transform.position; + UnityEngine.Quaternion newRot = Camera.main.transform.rotation; + + //Pose value + VectorQuaternionPoseValue newPoseValue = new VectorQuaternionPoseValue(); + newPoseValue.Type = PoseValueType.VECTOR_QUATERNION; + newPoseValue.Unit = UnitSystem.M; + + newPoseValue.Position = new ETSI.ARF.OpenAPI.WorldAnalysis.Vector3(newPos.x, newPos.y, newPos.z); + newPoseValue.Rotation = new ETSI.ARF.OpenAPI.WorldAnalysis.Quaternion(newRot.x, newRot.y, newRot.z, newRot.w); + + Pose user = new Pose(); + user.Uuid = Guid.Parse(worldStorageServer.currentUser.UUID); + user.Value = newPoseValue; + + string json = Newtonsoft.Json.JsonConvert.SerializeObject(user); + Debug.Log("[WS] Sending user's pose: " + json); + + waRESTServer.WebSocketClient_Send("CurrentUserPose=" + json); + } + + void SetColor(Color c) + { + asset1Color = c; + updateAsset1 = true; + } + + public void MessageCallback(string messageFromServer) + { + // + // Is something from the WebSocket to be observed? + // + if (messageFromServer.StartsWith("Time=")) + { + Debug.Log("[CLIENT] Server time is: " + messageFromServer.Split('=')[1]); + + // test the communication + consoleText += "Server time is: " + messageFromServer.Split('=')[1] + "\n"; + isConsoleText = true; + } + } + + public void PoseCallback(PoseEstimationResult result, Pose pose) + { + switch (result) + { + case PoseEstimationResult.OK: + + //Debug.Log($"Updating UUID { pose.Uuid } from subscription."); + SetColor(Color.green); + + if (pose.Value.Type == PoseValueType.MATRIX) + { + // Workaround (Thread safe) + //MatrixPoseValue m = (MatrixPoseValue)pose.Value; + string v = JsonConvert.SerializeObject(pose.Value); + MatrixPoseValue value = JsonConvert.DeserializeObject(v); + + if (value.Transform.Count == 16) + { + matrix = WorldAnalysisUnityHelper.ConvertETSIARFTransform3DToUnity(value.Transform); + updateTransformMatrix = true; + } + else + { + // Ignore a wrong pose + } + } + else if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.VECTOR_QUATERNION) + { + // Workaround (Thread safe) + //VectorQuaternionPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue)pose.Value; + string v = JsonConvert.SerializeObject(pose.Value); + quat = JsonConvert.DeserializeObject(v); + updateTransformQuat = true; + } + else + { + Debug.LogWarning("Pose value type not supported yet :" + pose.Value.Type); // Todo : manage other types + } + + break; + + case PoseEstimationResult.NONE: + SetColor(Color.yellow); + break; + + default: + SetColor(Color.red); + break; + } + } +} diff --git a/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs.meta b/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..21c4312a6925f11e73b367f8a370f2aa03f34669 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/ServerMaintenanceClient.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bad0472898e0f9340b31bc624efd1263 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/HHI/Scripts/SimulationManager.cs b/Assets/ISG-ARF/HHI/Scripts/SimulationManager.cs new file mode 100644 index 0000000000000000000000000000000000000000..226f44b9faadce5c17a49208875f2696b8833c15 --- /dev/null +++ b/Assets/ISG-ARF/HHI/Scripts/SimulationManager.cs @@ -0,0 +1,166 @@ +using System.Collections; +using System.Collections.Generic; +using System.ComponentModel; +using TMPro; +using UnityEngine; +using UnityEngine.UI; + +public class SimulationManager : MonoBehaviour +{ + [Header("Checkpoint (debug)")] + [SerializeField] private bool startInDebugMode = false; + [SerializeField] private int _maxCheckpoints; + + [SerializeField] private int _currentCheckpointIndex; + private GameObject _currentCheckpoint; + + [SerializeField] private TMP_Text _checkpointText; + private List _debugGOs; + + [Header("AR Object Transform (debug)")] + [SerializeField] private GameObject _simulationObject; + [Header("Position")] + [SerializeField] private TMP_InputField _positionXInputField; + [SerializeField] private TMP_InputField _positionYInputField; + [SerializeField] private TMP_InputField _positionZInputField; + [Header("Rotation")] + [SerializeField] private TMP_InputField _rotationXInputField; + [SerializeField] private TMP_InputField _rotationYInputField; + [SerializeField] private TMP_InputField _rotationZInputField; + [Header("Scale")] + [SerializeField] private TMP_InputField _scaleXInputField; + [SerializeField] private TMP_InputField _scaleYInputField; + [SerializeField] private TMP_InputField _scaleZInputField; + + [SerializeField] private Button _button; + + private Vector3 _initialPosition; + private Quaternion _initialRotation; + private Vector3 _initialScale; + + // Start is called before the first frame update + void Start() + { + _currentCheckpointIndex = 0; + + GetFinalTransformValues(); + + // Store the initial transform values + _initialPosition = _simulationObject.transform.position; + _initialRotation = _simulationObject.transform.rotation; + _initialScale = _simulationObject.transform.localScale; + + // Attach button click listener + _button.onClick.AddListener(OnButtonClick); + + if (!startInDebugMode) ToggleDebugMode(); + } + + + public void PreviousCheckpoint() + { + if (_currentCheckpointIndex > 0) + { + _currentCheckpointIndex--; + UpdateCheckpointUI(); + } + } + + public void NextCheckpoint() + { + if (_currentCheckpointIndex < _maxCheckpoints - 1) + { + _currentCheckpointIndex++; + UpdateCheckpointUI(); + } + } + + public void GetFinalTransformValues() + { + _positionXInputField.text = _simulationObject.transform.position.x.ToString(); + _positionYInputField.text = _simulationObject.transform.position.y.ToString(); + _positionZInputField.text = _simulationObject.transform.position.z.ToString(); + + _rotationXInputField.text = _simulationObject.transform.rotation.eulerAngles.x.ToString(); + _rotationYInputField.text = _simulationObject.transform.rotation.eulerAngles.y.ToString(); + _rotationZInputField.text = _simulationObject.transform.rotation.eulerAngles.z.ToString(); + + _scaleXInputField.text = _simulationObject.transform.localScale.x.ToString(); + _scaleYInputField.text = _simulationObject.transform.localScale.y.ToString(); + _scaleZInputField.text = _simulationObject.transform.localScale.z.ToString(); + } + + private void UpdateCheckpointUI() + { + _checkpointText.text = "Checkpoint " + (_currentCheckpointIndex + 1); + } + + private void OnButtonClick() + { + OnPositionValueChanged(_positionXInputField.text, _positionYInputField.text, _positionZInputField.text); + OnRotationValueChanged(_rotationXInputField.text, _rotationYInputField.text, _rotationZInputField.text); + OnScaleValueChanged(_scaleXInputField.text, _scaleYInputField.text, _scaleZInputField.text); + GetFinalTransformValues(); + } + + private void OnPositionValueChanged(string xValue, string yValue, string zValue) + { + if (float.TryParse(xValue, out float positionX) && float.TryParse(yValue, out float positionY) && float.TryParse(zValue, out float positionZ)) + { + Debug.Log("Adding position: " + positionX + " " + positionY + " " + positionZ); + Vector3 newPosition = _simulationObject.transform.localPosition; + newPosition.x += positionX; + newPosition.y += positionY; + newPosition.z += positionZ; + _simulationObject.transform.position = newPosition; + + } + } + + private void OnRotationValueChanged(string xValue, string yValue, string zValue) + { + if (float.TryParse(xValue, out float rotationX) && float.TryParse(yValue, out float rotationY) && float.TryParse(zValue, out float rotationZ)) + { + Debug.Log("Adding rotation: " + rotationX + " " + rotationY + " " + rotationZ); + Quaternion newRotation = _simulationObject.transform.localRotation; + newRotation.eulerAngles += new Vector3(rotationX, rotationY, rotationZ); + _simulationObject.transform.rotation = newRotation; + + } + } + + private void OnScaleValueChanged(string xValue, string yValue, string zValue) + { + if (float.TryParse(xValue, out float scaleX) && float.TryParse(yValue, out float scaleY) && float.TryParse(zValue, out float 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Orange.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a1e3e7961eae84468e6ee20d5b09ffd, type: 3} - m_Name: ARFWorldStorageUser + m_Name: ARFWorldStorageUser Orange m_EditorClassIdentifier: userName: Orange company: Orange diff --git a/Assets/Resources/ARFWorldStorageUser.asset.meta b/Assets/ISG-ARF/Resources/WS/ARFWorldStorageUser Orange.asset.meta similarity index 100% rename from Assets/Resources/ARFWorldStorageUser.asset.meta rename to Assets/ISG-ARF/Resources/WS/ARFWorldStorageUser Orange.asset.meta diff --git a/Assets/Resources/HHI.asset b/Assets/ISG-ARF/Resources/WS/TestServer HHI.asset similarity index 91% rename from Assets/Resources/HHI.asset rename to Assets/ISG-ARF/Resources/WS/TestServer HHI.asset index f3495a88bb2ba7366bafa861a1af633d51dc42eb..6b2e2b06a2f58add15072982468d26779719d057 100644 --- a/Assets/Resources/HHI.asset +++ b/Assets/ISG-ARF/Resources/WS/TestServer HHI.asset @@ -10,10 +10,10 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e4b7be4c33f68d0418c3b4e1a7053d91, type: 3} - m_Name: HHI + m_Name: TestServer HHI m_EditorClassIdentifier: serverName: HHI - company: HHI + company: Fraunhofer HHI basePath: https://etsi.hhi.fraunhofer.de/ port: 443 currentUser: {fileID: 11400000, guid: 220ed7f6ba8f6404e8bee0e9057e2ffd, type: 2} diff --git a/Assets/Resources/HHI.asset.meta b/Assets/ISG-ARF/Resources/WS/TestServer HHI.asset.meta similarity index 100% rename from Assets/Resources/HHI.asset.meta rename to Assets/ISG-ARF/Resources/WS/TestServer HHI.asset.meta diff --git a/Assets/Resources/localhost.asset b/Assets/ISG-ARF/Resources/WS/TestServer Localhost.asset similarity index 94% rename from Assets/Resources/localhost.asset rename to Assets/ISG-ARF/Resources/WS/TestServer Localhost.asset index 5bdc0b8763a2312c1efcbe1383f2765b5a83c606..9a6f3b19d4864d6539150df2c9188a9143126a50 100644 --- a/Assets/Resources/localhost.asset +++ b/Assets/ISG-ARF/Resources/WS/TestServer Localhost.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e4b7be4c33f68d0418c3b4e1a7053d91, type: 3} - m_Name: localhost + m_Name: TestServer Localhost m_EditorClassIdentifier: serverName: localhost company: diff --git a/Assets/Resources/localhost.asset.meta b/Assets/ISG-ARF/Resources/WS/TestServer Localhost.asset.meta similarity index 100% rename from Assets/Resources/localhost.asset.meta rename to Assets/ISG-ARF/Resources/WS/TestServer Localhost.asset.meta diff --git a/Assets/ISG-ARF/Scripts.meta b/Assets/ISG-ARF/Scripts.meta new file mode 100644 index 0000000000000000000000000000000000000000..78085ed1f5b1465983e487f2f09285e9859040ea --- /dev/null +++ b/Assets/ISG-ARF/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 09f6f03f7f17e0840a95fb7e8965e634 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ISG-ARF/Scripts/AnchorTrackableReferenceNode.cs b/Assets/ISG-ARF/Scripts/AnchorTrackableReferenceNode.cs new file mode 100644 index 0000000000000000000000000000000000000000..cfa0e84932f4176b9eb582e6e41c573983288828 --- /dev/null +++ b/Assets/ISG-ARF/Scripts/AnchorTrackableReferenceNode.cs @@ -0,0 +1,175 @@ +using ETSI.ARF.OpenAPI.WorldAnalysis; +using Newtonsoft.Json; +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class AnchorTrackableReferenceNode : MonoBehaviour +{ + /// + /// Thread safe if using websockets... + /// + public bool isThreadSafe = false; + + /// + /// UUID of the node or trackable + /// + public string _ARFNodeUUID; + + /// + /// Validity in milliseconds for a subscription to the WA + /// + public int _ValiditySubscription = 100000; + + [Space(8)] + [SerializeField] + private bool deactivateAfterStart = true; + + [SerializeField] + private List objectsToDeactivate; + + // Thread safe + bool updateVisibility = false; + bool updateTransformMatrix = false; + bool updateTransformQuat = false; + System.Guid subscriptionUUID = Guid.Empty; + Matrix4x4 matrix; + ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue quat; + + // Start is called before the first frame update + IEnumerator Start() + { + if (deactivateAfterStart) + foreach (Transform child in transform) + { + child.gameObject.SetActive(false); + } + + yield return new WaitForSeconds(5.0f); + // wait for initialization : not perfect way + int validity = _ValiditySubscription; + + Debug.Log("UUID to subscribe : " + _ARFNodeUUID); + + // test + //Guid parentUUID = new Guid("6a555bf1-fceb-4a8c-a648-191087ad1b21"); + //WorldAnalysisInterface.Instance.SubscribeToPose(WorldAnalysisInstance.token + "," + parentUUID.ToString(), new System.Guid(_ARFNodeUUID), ETSI.ARF.OpenAPI.WorldAnalysis.Mode_WorldAnalysis.DEVICE_TO_TRACKABLES, PoseCallbackThreadSafe, ref validity, out subscriptionUUID); + if (isThreadSafe) WorldAnalysisInterface.Instance.SubscribeToPose(WorldAnalysisInstance.token, new System.Guid(_ARFNodeUUID), ETSI.ARF.OpenAPI.WorldAnalysis.Mode_WorldAnalysis.DEVICE_TO_TRACKABLES, PoseCallbackThreadSafe, ref validity, out subscriptionUUID); + else WorldAnalysisInterface.Instance.SubscribeToPose(WorldAnalysisInstance.token, new System.Guid(_ARFNodeUUID), ETSI.ARF.OpenAPI.WorldAnalysis.Mode_WorldAnalysis.DEVICE_TO_TRACKABLES, PoseCallback, ref validity, out subscriptionUUID); + } + + private void OnDestroy() + { + if (subscriptionUUID != Guid.Empty) WorldAnalysisInterface.Instance.UnsubscribeFromPose(subscriptionUUID); + subscriptionUUID = Guid.Empty; + } + + bool nowVisible = false; + private void FixedUpdate() + { + // Thread safe + if (deactivateAfterStart) + if (updateVisibility && !nowVisible) + { + updateVisibility = false; + foreach (GameObject o in objectsToDeactivate) + { + o.SetActive(true); + } + nowVisible = true; + } + } + + private void Update() + { + // Thread safe + if (updateTransformMatrix) + { + updateTransformMatrix = false; + transform.SetPositionAndRotation(matrix.GetPosition(), matrix.rotation); + //transform.position = matrix.GetPosition(); // only pos + } + else if (updateTransformQuat) + { + updateTransformQuat = false; + transform.position = WorldAnalysisUnityHelper.ConvertETSIVector3ToUnity(quat.Position); + transform.rotation = WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(quat.Rotation); + } + } + + /// + /// The callback function used in the susbscription method. It instantiate a prefab or update its pose based on the current situation. + /// + /// + /// The pose to update in the SM + public void PoseCallback(WorldAnalysisInterface.PoseEstimationResult result, ETSI.ARF.OpenAPI.WorldAnalysis.Pose pose) + { + foreach (Transform child in transform) + { + if (!objectsToDeactivate.Contains(child.gameObject)) + { + child.gameObject.SetActive(true); + } + } + + if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.MATRIX) + { + ETSI.ARF.OpenAPI.WorldAnalysis.MatrixPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.MatrixPoseValue)pose.Value; + + if (value.Transform.Count == 16) + { + transform.SetPositionAndRotation(matrix.GetPosition(), matrix.rotation); + } + else + { + // Ignore a wrong pose + } + } + else if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.VECTOR_QUATERNION) + { + ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue)pose.Value; + transform.position = WorldAnalysisUnityHelper.ConvertETSIVector3ToUnity(value.Position); + transform.rotation = WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(value.Rotation); + } + else + { + Debug.LogWarning("Pose value type not supported yet :" + pose.Value.Type); // Todo : manage other types + } + } + + public void PoseCallbackThreadSafe(WorldAnalysisInterface.PoseEstimationResult result, ETSI.ARF.OpenAPI.WorldAnalysis.Pose pose) + { + updateVisibility = true; + + if (pose.Value.Type == PoseValueType.MATRIX) + { + // Workaround (Thread safe) + //MatrixPoseValue m = (MatrixPoseValue)pose.Value; + string v = JsonConvert.SerializeObject(pose.Value); + MatrixPoseValue value = JsonConvert.DeserializeObject(v); + + if (value.Transform.Count == 16) + { + matrix = WorldAnalysisUnityHelper.ConvertETSIARFTransform3DToUnity(value.Transform); + updateTransformMatrix = true; + } + else + { + // Ignore a wrong pose + } + } + else if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.VECTOR_QUATERNION) + { + // Workaround (Thread safe) + //VectorQuaternionPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue)pose.Value; + string v = JsonConvert.SerializeObject(pose.Value); + quat = JsonConvert.DeserializeObject(v); + updateTransformQuat = true; + } + else + { + Debug.LogWarning("Pose value type not supported yet :" + pose.Value.Type); // Todo : manage other types + } + } +} diff --git a/Assets/Scripts/AnchorTrackableReferenceNode.cs.meta b/Assets/ISG-ARF/Scripts/AnchorTrackableReferenceNode.cs.meta similarity index 100% rename from Assets/Scripts/AnchorTrackableReferenceNode.cs.meta rename to Assets/ISG-ARF/Scripts/AnchorTrackableReferenceNode.cs.meta diff --git a/Assets/Scripts/WorldAnalysisFactory.cs b/Assets/ISG-ARF/Scripts/WorldAnalysisFactory.cs similarity index 95% rename from Assets/Scripts/WorldAnalysisFactory.cs rename to Assets/ISG-ARF/Scripts/WorldAnalysisFactory.cs index 7cd80febf971db2324dd75ae7f292bacbd6b3620..26ea7b5d719d5a15bc45bfbf50e64968bacfac22 100644 --- a/Assets/Scripts/WorldAnalysisFactory.cs +++ b/Assets/ISG-ARF/Scripts/WorldAnalysisFactory.cs @@ -9,7 +9,8 @@ public class WorldAnalysisFactory public enum WorldAnalysisType { LOCAL_ARFOUNDATION, - REST + REST, + MANUAL } public static WorldAnalysisInterface CreateWorldAnalysis(WorldAnalysisType type, GameObject obj) diff --git a/Assets/Scripts/WorldAnalysisFactory.cs.meta b/Assets/ISG-ARF/Scripts/WorldAnalysisFactory.cs.meta similarity index 100% rename from Assets/Scripts/WorldAnalysisFactory.cs.meta rename to Assets/ISG-ARF/Scripts/WorldAnalysisFactory.cs.meta diff --git a/Assets/ISG-ARF/Scripts/WorldAnalysisInstance.cs b/Assets/ISG-ARF/Scripts/WorldAnalysisInstance.cs new file mode 100644 index 0000000000000000000000000000000000000000..ff54f392237d91b25e08e847a3bce602af0f2992 --- /dev/null +++ b/Assets/ISG-ARF/Scripts/WorldAnalysisInstance.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +/// +/// Create a WA instance into the scene based on a type +/// +public class WorldAnalysisInstance : MonoBehaviour +{ + /// + /// Types of World Analysis to Use + /// + public WorldAnalysisFactory.WorldAnalysisType _WorldAnalysisType; + + /// + /// The token to use for the REST request + /// + static public string token = "dev"; + + /// + /// The sessionID to use for the REST request + /// + static public string sessionID = "ARF-STF669"; + + // Start is called before the first frame update + protected void Awake() + { + if (_WorldAnalysisType != WorldAnalysisFactory.WorldAnalysisType.MANUAL) WorldAnalysisFactory.CreateWorldAnalysis(_WorldAnalysisType, this.gameObject); + } +} \ No newline at end of file diff --git a/Assets/Scripts/WorldAnalysInstance.cs.meta b/Assets/ISG-ARF/Scripts/WorldAnalysisInstance.cs.meta similarity index 100% rename from Assets/Scripts/WorldAnalysInstance.cs.meta rename to Assets/ISG-ARF/Scripts/WorldAnalysisInstance.cs.meta diff --git 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assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AnchorTrackableReferenceNode.cs b/Assets/Scripts/AnchorTrackableReferenceNode.cs deleted file mode 100644 index 969341cea8dc076aa5b36d347da33a3a7036a229..0000000000000000000000000000000000000000 --- a/Assets/Scripts/AnchorTrackableReferenceNode.cs +++ /dev/null @@ -1,63 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class AnchorTrackableReferenceNode : MonoBehaviour -{ - /// - /// UUID of the node or trackable - /// - public string _ARFNodeUUID; - /// - /// Validity in milliseconds for a subscription to the WA - /// - public int _ValiditySubscription = 100000; - - [SerializeField] - private List objectsToDeactivate; - - // Start is called before the first frame update - IEnumerator Start() - { - foreach (Transform child in transform) - { - child.gameObject.SetActive(false); - } - - yield return new WaitForSeconds(5.0f); - // wait for initialization : not perfect way - int validity = _ValiditySubscription; - System.Guid subscriptionUUID; - Debug.Log("UUID to subscribe : " + _ARFNodeUUID); - - WorldAnalysisInterface.Instance.SubscribeToPose(null, new System.Guid(_ARFNodeUUID) , ETSI.ARF.OpenAPI.WorldAnalysis.Mode_WorldAnalysis.DEVICE_TO_TRACKABLES, PoseCallback, ref validity, out subscriptionUUID); //TODO : find a value for the token parameter. - } - - - /// - /// The callback function used in the susbscription method. It instantiate a prefab or update its pose based on the current situation. - /// - /// - /// The pose to update in the SM - public void PoseCallback(WorldAnalysisInterface.PoseEstimationResult result, ETSI.ARF.OpenAPI.WorldAnalysis.Pose pose) - { - foreach (Transform child in transform) - { - if (!objectsToDeactivate.Contains(child.gameObject)) - { - child.gameObject.SetActive(true); - } - } - - if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.VECTOR_QUATERNION) - { - ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue)pose.Value; - transform.position = WorldAnalysisUnityHelper.ConvertETSIVector3ToUnity(value.Position); - transform.rotation = WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(value.Rotation); - } - else - { - Debug.LogWarning("Pose value type not supported yet :" + pose.Value.Type); // Todo : manage other types - } - } -} diff --git a/Assets/Scripts/WorldAnalysInstance.cs b/Assets/Scripts/WorldAnalysInstance.cs deleted file mode 100644 index 579dcf128895d9af7ad2e9e474adcd29b977881b..0000000000000000000000000000000000000000 --- a/Assets/Scripts/WorldAnalysInstance.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnityEngine; - -/// -/// Create a WA instance into the scene based on a type -/// -public class WorldAnalysInstance : MonoBehaviour -{ - /// - /// Types of World Analysis to Use - /// - public WorldAnalysisFactory.WorldAnalysisType _WorldAnalysisType; - - // Start is called before the first frame update - protected void Awake() - { - WorldAnalysisFactory.CreateWorldAnalysis(_WorldAnalysisType, this.gameObject); - } -} \ No newline at end of file diff --git a/Assets/packages.config b/Assets/packages.config new file mode 100644 index 0000000000000000000000000000000000000000..bbe11dae28bcdc11ea6a6685b6eb8ba1cce54d55 --- /dev/null +++ b/Assets/packages.config @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Assets/packages.config.meta b/Assets/packages.config.meta new file mode 100644 index 0000000000000000000000000000000000000000..0b3e2b44c095d70681598607e99b5867a5e71b4c --- /dev/null +++ b/Assets/packages.config.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 36f09c56c89e0a34f9ac77ac391dcd59 +labels: +- NuGetForUnity +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + defineConstraints: [] + isPreloaded: 0 + isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 + platformData: + - first: + Any: + second: + enabled: 1 + settings: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index ae8e3632e3604e5f95e3850a6b1ae92d4085fb4f..492469986c4ea079d22d8219f362b15a9d5078d7 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,9 +1,11 @@ { "dependencies": { - "com.google.ar.core.arfoundation.extensions": "https://github.com/google-ar/arcore-unity-extensions.git", + "com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity", + "com.google.ar.core.arfoundation.extensions": "https://github.com/google-ar/arcore-unity-extensions.git", "com.unity.ai.navigation": "1.1.5", "com.unity.cloud.gltfast": "6.4.0", "com.unity.collab-proxy": "2.3.1", + "com.unity.device-simulator.devices": "1.0.0", "com.unity.ide.rider": "3.0.28", "com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.vscode": "1.2.5", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index e8e6ecf9efac619df57c8379955bd8b0241f90d2..97fe96a6b3096180d85a2c6f7645b8a90260a047 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,5 +1,12 @@ { "dependencies": { + "com.github-glitchenzo.nugetforunity": { + "version": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity", + "depth": 0, + "source": "git", + "dependencies": {}, + "hash": "90fa6db024148d466fe738f58fd4263c7267346b" + }, "com.google.ar.core.arfoundation.extensions": { "version": "https://github.com/google-ar/arcore-unity-extensions.git", "depth": 0, @@ -35,10 +42,10 @@ "depth": 0, "source": "registry", "dependencies": { - "com.unity.modules.jsonserialize": "1.0.0", - "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.burst": "1.8.4", "com.unity.mathematics": "1.3.1", - "com.unity.burst": "1.8.4" + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" }, "url": "https://packages.unity.com" }, @@ -49,6 +56,13 @@ "dependencies": {}, "url": "https://packages.unity.com" }, + "com.unity.device-simulator.devices": { + "version": "1.0.0", + "depth": 0, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, "com.unity.editorcoroutines": { "version": "1.0.0", "depth": 1, @@ -159,9 +173,9 @@ "depth": 0, "source": "registry", "dependencies": { + "com.unity.modules.audio": "1.0.0", "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", - "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "url": "https://packages.unity.com" @@ -196,13 +210,13 @@ "url": "https://packages.unity.com" }, "com.unity.xr.arcore": { - "version": "5.1.4", + "version": "5.1.3", "depth": 1, "source": "registry", "dependencies": { - "com.unity.xr.arfoundation": "5.1.4", "com.unity.xr.core-utils": "2.1.0", "com.unity.xr.management": "4.0.1", + "com.unity.xr.arfoundation": "5.1.3", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.unitywebrequest": "1.0.0" }, @@ -213,14 +227,14 @@ "depth": 1, "source": "registry", "dependencies": { - "com.unity.editorcoroutines": "1.0.0", + "com.unity.ugui": "1.0.0", + "com.unity.modules.ui": "1.0.0", "com.unity.inputsystem": "1.3.0", + "com.unity.mathematics": "1.2.5", "com.unity.xr.core-utils": "2.2.1", "com.unity.xr.management": "4.0.1", - "com.unity.ugui": "1.0.0", - "com.unity.mathematics": "1.2.5", + "com.unity.editorcoroutines": "1.0.0", "com.unity.modules.particlesystem": "1.0.0", - "com.unity.modules.ui": "1.0.0", "com.unity.modules.unityanalytics": "1.0.0", "com.unity.modules.unitywebrequest": "1.0.0" }, @@ -231,10 +245,10 @@ "depth": 0, "source": "registry", "dependencies": { - "com.unity.editorcoroutines": "1.0.0", - "com.unity.xr.arfoundation": "5.1.4", "com.unity.xr.core-utils": "2.1.0", - "com.unity.xr.management": "4.0.1" + "com.unity.xr.management": "4.0.1", + "com.unity.xr.arfoundation": "5.1.4", + "com.unity.editorcoroutines": "1.0.0" }, "url": "https://packages.unity.com" }, @@ -262,9 +276,9 @@ "depth": 1, "source": "registry", "dependencies": { - "com.unity.modules.subsystems": "1.0.0", "com.unity.modules.vr": "1.0.0", "com.unity.modules.xr": "1.0.0", + "com.unity.modules.subsystems": "1.0.0", "com.unity.xr.legacyinputhelpers": "2.1.7" }, "url": "https://packages.unity.com" diff --git a/Packages/unity-world-analysis-arfoundation-wrapper-package b/Packages/unity-world-analysis-arfoundation-wrapper-package index 02e1a1e9f05de709bde69921a9258485a7afac44..b0e25faea0e689ae47b6cc11531106c684b02bc0 160000 --- a/Packages/unity-world-analysis-arfoundation-wrapper-package +++ b/Packages/unity-world-analysis-arfoundation-wrapper-package @@ -1 +1 @@ -Subproject commit 02e1a1e9f05de709bde69921a9258485a7afac44 +Subproject commit b0e25faea0e689ae47b6cc11531106c684b02bc0 diff --git a/Packages/unity-world-analysis-package b/Packages/unity-world-analysis-package index f6d3879af8f5899a23fa67058eb0996bcab3f8fa..ce716a9853cd0cc7350c4f0524228cb9ebd94cb8 160000 --- a/Packages/unity-world-analysis-package +++ b/Packages/unity-world-analysis-package @@ -1 +1 @@ -Subproject commit f6d3879af8f5899a23fa67058eb0996bcab3f8fa +Subproject commit ce716a9853cd0cc7350c4f0524228cb9ebd94cb8 diff --git a/Packages/unity-world-storage-package b/Packages/unity-world-storage-package index 63adf7f5487d843f031a15c4db1d493fefe95a31..5af22fd9c41a39aebac30a42ff1b0287f744e1da 160000 --- a/Packages/unity-world-storage-package +++ b/Packages/unity-world-storage-package @@ -1 +1 @@ -Subproject commit 63adf7f5487d843f031a15c4db1d493fefe95a31 +Subproject commit 5af22fd9c41a39aebac30a42ff1b0287f744e1da diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml deleted file mode 100644 index 096b7f7e3783716c6c6e9ef55e25d8acec63b6bd..0000000000000000000000000000000000000000 --- a/ProjectSettings/AndroidResolverDependencies.xml +++ /dev/null @@ -1,24 +0,0 @@ - - - com.google.android.gms:play-services-auth-base:16+ - com.google.android.gms:play-services-location:17+ - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 8ec23715a745cedd1ecb46527605d26990f5e5f4..a1b20df942e0a0f57079235a42c0f6cc080ba1c2 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,15 +5,15 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 1 - path: Assets/Scenes/ExampleServerMaintenance.unity + - enabled: 0 + path: Assets/ISG-ARF/ORANGE/Scenes/ExampleServerMaintenance ORANGE.unity guid: 6600c765561a0ef449ebe496f2494941 - enabled: 0 - path: Assets/Scenes/ExampleGLTF.unity + path: Assets/ISG-ARF/ORANGE/Scenes/ExampleGLTF.unity guid: cfb9e37ec495d014eb9ed87251861a32 - - enabled: 0 - path: Assets/Scenes/test.unity - guid: 2ae46b105e94bfd4180ed29ec5618253 + - enabled: 1 + path: Assets/ISG-ARF/HHI/Scenes/ExampleServerMaintenance HHI.unity + guid: a059ef00f352f95418ae002c1814887a m_configObjects: UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: 60b084f6889b3f643a06cde2d9b5dac6, type: 2} UnityEditor.XR.ARKit.ARKitSettings: {fileID: 11400000, guid: 1d843ca70dbb1e947809e3f55a8d8831, type: 2} diff --git a/ProjectSettings/GvhProjectSettings.xml b/ProjectSettings/GvhProjectSettings.xml index 42602f69200e6a2ddcbcf1f556ed766fc13c9ec2..e5606b650c09c4464623a3a9b7e5f4c1cae1f728 100644 --- a/ProjectSettings/GvhProjectSettings.xml +++ b/ProjectSettings/GvhProjectSettings.xml @@ -1,5 +1,6 @@ + diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 9db4a6c26656b63bdbfb66e5ce31e5568865f7c3..402eecafccb8a69b7c21aebb706a868a54051b5b 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -79,7 +79,7 @@ PlayerSettings: androidAutoRotationBehavior: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 0 + runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -141,10 +141,6 @@ PlayerSettings: tvOSBundleVersion: 1.0 bundleVersion: 1.0 preloadedAssets: - - {fileID: 5732245400625790027, guid: 8f63412dcece46d4d8ff48fb8fc6c31e, type: 2} - - {fileID: 11400000, guid: 1ef61a6a59edbba4b81751378314e1d3, type: 2} - - {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3} - - {fileID: 4800000, guid: 0945859e5a1034c2cb6dce53cb4fb899, type: 3} - {fileID: 11400000, guid: d990dc556983b2e47b9135ba8b6bc596, type: 2} metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -264,7 +260,7 @@ PlayerSettings: useCustomLauncherGradleManifest: 0 useCustomBaseGradleTemplate: 0 useCustomGradlePropertiesTemplate: 1 - useCustomGradleSettingsTemplate: 0 + useCustomGradleSettingsTemplate: 1 useCustomProguardFile: 1 AndroidTargetArchitectures: 2 AndroidTargetDevices: 0 @@ -869,7 +865,7 @@ PlayerSettings: hmiLogStartupTiming: 0 hmiCpuConfiguration: apiCompatibilityLevel: 6 - activeInputHandler: 1 + activeInputHandler: 2 windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 629f7d4e03cd9c17a30c094abba69f3f7c67e015..d971767be2aab3ae2dc51d1c12e79a5de5bf0424 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2022.3.29f1 -m_EditorVersionWithRevision: 2022.3.29f1 (8d510ca76d2b) +m_EditorVersion: 2022.3.28f1 +m_EditorVersionWithRevision: 2022.3.28f1 (6bae5ce6b222)