diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000000000000000000000000000000000000..90758be5d4b8a2fdad01978ad735ba6b45bbc594
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,63 @@
+# Modified from:
+#     https://github.com/github/gitignore/blob/master/Unity.gitignore
+
+/[Ll]ibrary/
+/[Uu]serSettings/
+[Tt]emp/
+[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Mm]emoryCaptures/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# [Aa]ssets/AssetStoreTools*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Windows
+Thumbs.db
+Thumbs.db.meta
+
+# MacOS
+*.DS_Store
+
+# VS Code
+*.vscode
\ No newline at end of file
diff --git a/.gitmodules b/.gitmodules
new file mode 100644
index 0000000000000000000000000000000000000000..71d82fbe847c1014ecb84bea7df0f26eeaff5d16
--- /dev/null
+++ b/.gitmodules
@@ -0,0 +1,9 @@
+[submodule "Packages/unity-world-analysis-package"]
+	path = Packages/unity-world-analysis-package
+	url = ssh://git@labs.etsi.org:29419/arf/world-analysis-api-helpers/unity-world-analysis-package.git
+[submodule "Packages/unity-world-storage-package"]
+	path = Packages/unity-world-storage-package
+	url = ssh://git@labs.etsi.org:29419/arf/world-storage-api-helpers/unity-world-storage-package.git
+[submodule "Packages/unity-world-analysis-arfoundation-wrapper-package"]
+	path = Packages/unity-world-analysis-arfoundation-wrapper-package
+	url = ssh://git@labs.etsi.org:29419/arf/world-analysis-api-helpers/unity-world-analysis-arfoundation-wrapper-package.git
diff --git a/.vsconfig b/.vsconfig
new file mode 100644
index 0000000000000000000000000000000000000000..d70cd98b77b4984d6943f1ee8d64b111f4847b24
--- /dev/null
+++ b/.vsconfig
@@ -0,0 +1,6 @@
+{
+  "version": "1.0",
+  "components": [
+    "Microsoft.VisualStudio.Workload.ManagedGame"
+  ]
+}
diff --git a/Assets/Scenes.meta b/Assets/Scenes.meta
new file mode 100644
index 0000000000000000000000000000000000000000..d28ca014098d3c24c7935b56dcd7ddf6cab5ee11
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diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
new file mode 100644
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diff --git a/Assets/Scenes/MainScene.unity.meta b/Assets/Scenes/MainScene.unity.meta
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diff --git a/Assets/Scripts/SceneManagementGLTF.cs b/Assets/Scripts/SceneManagementGLTF.cs
new file mode 100644
index 0000000000000000000000000000000000000000..363100c2832c4410a373eb0026798008c6adac22
--- /dev/null
+++ b/Assets/Scripts/SceneManagementGLTF.cs
@@ -0,0 +1,129 @@
+using GLTFast;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Threading.Tasks;
+using UnityEngine;
+
+public class SceneManagementGLTF : MonoBehaviour
+{
+    /// <summary>
+    /// Types of World Analysis to Use
+    /// </summary>
+    public WorldAnalysisFactory.WorldAnalysisType _WorldAnalysisType;
+    /// <summary>
+    /// Path to GLTF File (relative to streaming assets in editor, else persistentdatapath)
+    /// </summary>
+    public string _PathToGLTF;
+    
+    /// <summary>
+    /// List of trackables and anchors in the AR Scene
+    /// </summary>
+    private Dictionary<string, Transform> m_trackablesAndAnchorsInARScene;
+
+    /// <summary>
+    /// Current world analysis
+    /// </summary>
+    private WorldAnalysisInterface m_worldAnalysis; 
+
+    /// <summary>
+    /// Unity Start Method
+    /// </summary>
+    protected async void Start()
+    {
+        m_trackablesAndAnchorsInARScene = new Dictionary<string, Transform>();
+        await LoadGltfBinaryFromMemory();
+        Transform loaded = this.transform.GetChild(0);
+        FindWorldStorageTransform(loaded);
+        m_worldAnalysis = WorldAnalysisFactory.CreateWorldAnalysis(_WorldAnalysisType, this.gameObject);
+        //Subscribe
+        foreach(KeyValuePair<string , Transform> toSubscribe in m_trackablesAndAnchorsInARScene)
+        {
+            int validity = 100000; //10s
+            string subscriptionUUID;
+            // TODO : if only one : subscribeToPose, if multiple subscribetoPoses
+            m_worldAnalysis.SubscribeToPose(null, toSubscribe.Key, ETSI.ARF.OpenAPI.WorldAnalysis.Mode_WorldAnalysis.DEVICE_TO_TRACKABLES, PoseCallback, ref validity, out subscriptionUUID); //TODO : find a value for the token parameter.
+        }
+    }
+
+    /// <summary>
+    /// The callback function used in the susbscription method. It instantiate a prefab or update its pose based on the current situation.
+    /// </summary>
+    /// <param name="result"></param> 
+    /// <param name="pose"> The pose to update in the SM</param>
+    public void PoseCallback(WorldAnalysisInterface.PoseEstimationResult result, ETSI.ARF.OpenAPI.WorldAnalysis.Pose pose)
+    {
+        if (pose.EstimationState != ETSI.ARF.OpenAPI.WorldAnalysis.PoseEstimationState.OK)
+        {
+            Debug.Log("State Not Ok for " + pose.Uuid +  "  "+ pose.EstimationState.ToString() + " " + pose.InstructionInfo);
+            return;
+        }
+
+        if (pose.Value.Type == ETSI.ARF.OpenAPI.WorldAnalysis.PoseValueType.VECTOR_QUATERNION)
+        {
+            ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue value = (ETSI.ARF.OpenAPI.WorldAnalysis.VectorQuaternionPoseValue)pose.Value;
+            if (m_trackablesAndAnchorsInARScene.ContainsKey(pose.Uuid.ToString()))
+            {
+                m_trackablesAndAnchorsInARScene[pose.Uuid.ToString()].transform.position =  WorldAnalysisUnityHelper.ConvertETSIVector3ToUnity(value.Position);
+                m_trackablesAndAnchorsInARScene[pose.Uuid.ToString()].transform.rotation =  WorldAnalysisUnityHelper.ConvertETSIARFQuaternionToUnity(value.Rotation);
+            }
+            else
+            {
+                Debug.LogWarning("Callback for unwanted uuid");
+            }
+        }
+        else
+        {
+            Debug.LogWarning("Pose value type not supported yet :" +pose.Value.Type); // Todo : manage other types
+        }
+    }
+
+
+    /// <summary>
+    /// Load a GLTF from local memory according to _PathToGLTF
+    /// </summary>
+    /// <returns>ascync method</returns>
+    protected async Task LoadGltfBinaryFromMemory()
+    {
+#if UNITY_EDITOR
+        string prefix = Application.streamingAssetsPath;
+#else
+        string prefix = Application.persistentDataPath;
+#endif 
+        var filePath = prefix + "/" + _PathToGLTF;
+
+        Debug.Log("PATH : " + filePath);
+
+        byte[] data = File.ReadAllBytes(filePath);
+        Debug.Log("File Size " + data.Length);
+        var gltf = new GltfImport();
+        bool success = await gltf.LoadGltfBinary(
+            data,
+            // The URI of the original data is important for resolving relative URIs within the glTF
+            new Uri(filePath)
+            );
+        GameObjectInstantiator instantiator = new GameObjectInstantiator(gltf, this.transform);
+        if (success)
+        {
+            success = await gltf.InstantiateMainSceneAsync(instantiator);
+        }
+    }
+
+    /// <summary>
+    /// In the loaded GLTF File : find all World Storage Trackables and Anchors
+    /// </summary>
+    /// <param name="transform">Loaded GLTF Transform</param>s
+    protected void FindWorldStorageTransform(Transform trGLTF)
+    {
+        if (trGLTF.name.StartsWith("ws:"))
+        {
+            string id = trGLTF.name.Substring(3);
+            Debug.Log("Add " + id + "  " + trGLTF.name);
+            m_trackablesAndAnchorsInARScene.Add(id, trGLTF);
+        }
+        foreach(Transform child in trGLTF)
+        {
+            FindWorldStorageTransform(child);
+        }
+    }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/SceneManagementGLTF.cs.meta b/Assets/Scripts/SceneManagementGLTF.cs.meta
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diff --git a/Assets/Scripts/WorldAnalysisFactory.cs b/Assets/Scripts/WorldAnalysisFactory.cs
new file mode 100644
index 0000000000000000000000000000000000000000..7755f8edc262ffd6395a7e265bd08acb0281e686
--- /dev/null
+++ b/Assets/Scripts/WorldAnalysisFactory.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+
+public class WorldAnalysisFactory
+{
+    [System.Serializable]
+    public enum WorldAnalysisType
+    {
+        LOCAL,
+        REST
+    }
+
+    public static WorldAnalysisInterface CreateWorldAnalysis(WorldAnalysisType type, GameObject obj)
+    {
+        if (type == WorldAnalysisType.LOCAL)
+        {
+            return obj.AddComponent<WorldAnalysisARFoundation>();
+        }
+        else if (type == WorldAnalysisType.REST)
+        {
+
+        }
+        return null; 
+    }
+}
\ No newline at end of file
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+  m_PerPlatformDefaultQuality:
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diff --git a/ProjectSettings/SceneTemplateSettings.json b/ProjectSettings/SceneTemplateSettings.json
new file mode 100644
index 0000000000000000000000000000000000000000..6f3e60fd8b7178b90a74640de7a6006d7a2b6565
--- /dev/null
+++ b/ProjectSettings/SceneTemplateSettings.json
@@ -0,0 +1,167 @@
+{
+    "templatePinStates": [],
+    "dependencyTypeInfos": [
+        {
+            "userAdded": false,
+            "type": "UnityEngine.AnimationClip",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEditor.Animations.AnimatorController",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.AnimatorOverrideController",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEditor.Audio.AudioMixerController",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.ComputeShader",
+            "ignore": true,
+            "defaultInstantiationMode": 1,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Cubemap",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.GameObject",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEditor.LightingDataAsset",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": false
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.LightingSettings",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Material",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEditor.MonoScript",
+            "ignore": true,
+            "defaultInstantiationMode": 1,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.PhysicMaterial",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.PhysicsMaterial2D",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
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+            "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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+            "supportsModification": true
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+            "type": "UnityEngine.Rendering.VolumeProfile",
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+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
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+            "type": "UnityEditor.SceneAsset",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": false
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Shader",
+            "ignore": true,
+            "defaultInstantiationMode": 1,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.ShaderVariantCollection",
+            "ignore": true,
+            "defaultInstantiationMode": 1,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Texture",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Texture2D",
+            "ignore": false,
+            "defaultInstantiationMode": 0,
+            "supportsModification": true
+        },
+        {
+            "userAdded": false,
+            "type": "UnityEngine.Timeline.TimelineAsset",
+            "ignore": false,
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+            "supportsModification": true
+        }
+    ],
+    "defaultDependencyTypeInfo": {
+        "userAdded": false,
+        "type": "<default_scene_template_dependencies>",
+        "ignore": false,
+        "defaultInstantiationMode": 1,
+        "supportsModification": true
+    },
+    "newSceneOverride": 0
+}
\ No newline at end of file
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
new file mode 100644
index 0000000000000000000000000000000000000000..1c92a7840ec11895c76785f65d949a3d20d53355
--- /dev/null
+++ b/ProjectSettings/TagManager.asset
@@ -0,0 +1,43 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!78 &1
+TagManager:
+  serializedVersion: 2
+  tags: []
+  layers:
+  - Default
+  - TransparentFX
+  - Ignore Raycast
+  - 
+  - Water
+  - UI
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  - 
+  m_SortingLayers:
+  - name: Default
+    uniqueID: 0
+    locked: 0
diff --git a/ProjectSettings/TimeManager.asset b/ProjectSettings/TimeManager.asset
new file mode 100644
index 0000000000000000000000000000000000000000..558a017e1f50b2db73414a1abad3c033922774f8
--- /dev/null
+++ b/ProjectSettings/TimeManager.asset
@@ -0,0 +1,9 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!5 &1
+TimeManager:
+  m_ObjectHideFlags: 0
+  Fixed Timestep: 0.02
+  Maximum Allowed Timestep: 0.33333334
+  m_TimeScale: 1
+  Maximum Particle Timestep: 0.03
diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset
new file mode 100644
index 0000000000000000000000000000000000000000..a88bee0f153ae30ff0dff032a1bea11f363ce4b0
--- /dev/null
+++ b/ProjectSettings/UnityConnectSettings.asset
@@ -0,0 +1,36 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!310 &1
+UnityConnectSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 1
+  m_Enabled: 0
+  m_TestMode: 0
+  m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
+  m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
+  m_ConfigUrl: https://config.uca.cloud.unity3d.com
+  m_DashboardUrl: https://dashboard.unity3d.com
+  m_TestInitMode: 0
+  CrashReportingSettings:
+    m_EventUrl: https://perf-events.cloud.unity3d.com
+    m_Enabled: 0
+    m_LogBufferSize: 10
+    m_CaptureEditorExceptions: 1
+  UnityPurchasingSettings:
+    m_Enabled: 0
+    m_TestMode: 0
+  UnityAnalyticsSettings:
+    m_Enabled: 0
+    m_TestMode: 0
+    m_InitializeOnStartup: 1
+    m_PackageRequiringCoreStatsPresent: 0
+  UnityAdsSettings:
+    m_Enabled: 0
+    m_InitializeOnStartup: 1
+    m_TestMode: 0
+    m_IosGameId: 
+    m_AndroidGameId: 
+    m_GameIds: {}
+    m_GameId: 
+  PerformanceReportingSettings:
+    m_Enabled: 0
diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset
new file mode 100644
index 0000000000000000000000000000000000000000..82b46d93b83edc055c75f2670ccffdcb655de64e
--- /dev/null
+++ b/ProjectSettings/VFXManager.asset
@@ -0,0 +1,15 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!937362698 &1
+VFXManager:
+  m_ObjectHideFlags: 0
+  m_IndirectShader: {fileID: 0}
+  m_CopyBufferShader: {fileID: 0}
+  m_SortShader: {fileID: 0}
+  m_StripUpdateShader: {fileID: 0}
+  m_RenderPipeSettingsPath: 
+  m_FixedTimeStep: 0.016666668
+  m_MaxDeltaTime: 0.05
+  m_CompiledVersion: 0
+  m_RuntimeVersion: 0
+  m_RuntimeResources: {fileID: 0}
diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset
new file mode 100644
index 0000000000000000000000000000000000000000..dca288142fc043d5a749e9058fe625505008834f
--- /dev/null
+++ b/ProjectSettings/VersionControlSettings.asset
@@ -0,0 +1,8 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!890905787 &1
+VersionControlSettings:
+  m_ObjectHideFlags: 0
+  m_Mode: Visible Meta Files
+  m_CollabEditorSettings:
+    inProgressEnabled: 1
diff --git a/ProjectSettings/XRPackageSettings.asset b/ProjectSettings/XRPackageSettings.asset
new file mode 100644
index 0000000000000000000000000000000000000000..7e791e170d5f751363b1c7cce551e4237da3656c
--- /dev/null
+++ b/ProjectSettings/XRPackageSettings.asset
@@ -0,0 +1,5 @@
+{
+    "m_Settings": [
+        "RemoveLegacyInputHelpersForReload"
+    ]
+}
\ No newline at end of file
diff --git a/ProjectSettings/boot.config b/ProjectSettings/boot.config
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391