Skip to content
WireCube.prefab 34.1 KiB
Newer Older
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5799561996261335260
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5799561996261335259}
  m_Layer: 0
  m_Name: WireCube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5799561996261335259
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996261335260}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5799561998177492659}
  - {fileID: 5799561997945223076}
  - {fileID: 5799561996870223028}
  - {fileID: 5799561997278690349}
  - {fileID: 5799561997036873789}
  - {fileID: 5799561997650108310}
  - {fileID: 5799561997870006059}
  - {fileID: 5799561998345841151}
  - {fileID: 5799561997593163325}
  - {fileID: 5799561997012114023}
  - {fileID: 5799561997086121305}
  - {fileID: 5799561996475618436}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5799561996475618437
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5799561996475618436}
  - component: {fileID: 5799561996475618433}
  - component: {fileID: 5799561996475618434}
  - component: {fileID: 5799561996475618435}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5799561996475618436
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996475618437}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.5, y: 0, z: -0.5}
  m_LocalScale: {x: 0.05, y: 1.05, z: 0.05}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5799561996261335259}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5799561996475618433
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996475618437}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5799561996475618434
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996475618437}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a64202207c2bc6042a40ad749c6eabf1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5799561996475618435
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996475618437}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &5799561996870223029
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5799561996870223028}
  - component: {fileID: 5799561996870223025}
  - component: {fileID: 5799561996870223026}
  - component: {fileID: 5799561996870223027}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5799561996870223028
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996870223029}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.5, y: -0.5, z: 0}
  m_LocalScale: {x: 0.05, y: 0.05, z: 1.05}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5799561996261335259}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5799561996870223025
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996870223029}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5799561996870223026
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5799561996870223029}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
Loading
Loading full blame…