using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class OnStart : MonoBehaviour
{
    public bool makeInvisible = false;
    
    //public bool resetPosition = false;
    //public bool resetRotation = false;

    // Start is called before the first frame update
    void Start()
    {
        if (makeInvisible) gameObject.SetActive(false);
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
